To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Learn the Theory and Practice of Working With Cons

December 2, 2020, 01:54 PM

https://lesterbanks.com/2020/12/learn-the-theory-a...

David Rodriguez helps animators master constraints for animation in Maya. No matter if you create 2D or 3D animation, if you are using any type of rig to help you animate, constraints become crucial. While

Behind the Title: Cut+Run Editor Jen Dean

December 2, 2020, 01:54 PM

https://postperspective.com/behind-the-title-cutru...

In September, New York-based editor Jen Dean joined Cut+Run, a creative post house representing editors for commercials, music videos, promos and other content. It also offers finishing through its company Jogger. A native Texan, Dean went from studying experimental cinema with Stan Brakhage and Phil Solomon in Boulder to assisting Hank Corwin for many years at Lost Planet. Continue reading → December 1, 2020 The post Behind the Title: Cut+Run Editor Jen Dean appeared first on postPersp...

WE ARE WHO WE ARE: VFX Breakdown

December 1, 2020, 08:33 PM

https://www.artofvfx.com/we-are-who-we-are-vfx-bre...

London based studio One of Us presents how they extend the military base for the HBO series, WE ARE WHO WE ARE...

Merge Now a Part of Postlab

December 1, 2020, 02:09 PM

https://www.fcp.co/final-cut-pro/articles/2348-mer...

Merge, the FCP event, clip and project management tool is now bundled into Postlab. Combine XMLs to get data from multiple sources into one updated Library.

Why Premiere Pro Is Crashing

December 1, 2020, 02:05 PM

https://www.premiumbeat.com/blog/why-premiere-pro-...

In this article, we’re going to explore crashes and slow downs with Premiere Pro. We’ll look at what causes some of the most common crashes and what you can do to try and solve them. (Or work around them!)

Flipbook appointment looks to expand VFX & animati

December 1, 2020, 02:01 PM

http://www.postmagazine.com/Press-Center/Daily-New...

MANCHESTER, UK — Flipbook Studio (www.flipbookstudio.co.uk) has appointed David Cordon head of TV & film for the VFX & animation studio. This new position reflects the studio’s ambition to expand on its TV animation and VFX work. Flipbook Studio has provided a range of VFX and animation work for the BBC, Netflix, ZDF, Banjay, ITV Studios and Channel 4. 

How to Simulate Noodles With Particles in Houdini

December 1, 2020, 02:01 PM

https://lesterbanks.com/2020/11/how-to-simulate-no...

Chetal Gazdar shows how you can simulate falling noodles using Particles. Houdini is a dynamics and simulation powerhouse, with a lot of tools for pretty much any occasion. Even if you want to simulate something

MoglyphFX 3 Adds a New Cloner Type, Effectors, and

December 1, 2020, 02:01 PM

https://lesterbanks.com/2020/11/moglyphfx-3-adds-a...

MoglyphFX 3 offers a new Fibonacci cloner plus a bunch of other new stuff. Remember Moglyph FX? It’s an After Effects tools that can generate and animate glyph clones procedurally, just like you can in Maxon

Are the Apple M1s outdoing everyone?

December 1, 2020, 02:00 PM

https://www.provideocoalition.com/apple-m1-amd-int...

It doesn’t take too much searching of YouTube right now to find people hyperventilating over Apple’s new baby, the ARM-based M1 CPU which represents the vanguard of Apple making another major switch in its choice of processors. Some of these videos depict the M1 MacBook outpacing a similar-looking laptop by factors approaching two to one. Can Intel really be so comprehensively outdone?

Check Out Resolve’s New Rotobrush-Like Magic Mas

December 1, 2020, 02:00 PM

https://lesterbanks.com/2020/11/check-out-resolves...

Resolve 17’s Magic Mask is an Ai-powered Rotobrush-like tool that’s blazing fast. After Effects has had the Rotobrush tool for a long while now, and recently we’ve had an update to Rotobrush that sees speed

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