To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Flat Characters in Maya, How to Rig Eyes

October 27, 2020, 01:02 PM

https://lesterbanks.com/2020/10/flat-characters-in...

James Crossley shows his technique for rigging eyes and brows for a flat character. If you haven’t already, you should check out James Crossley’s series on rig flat characters in Autodesk Maya. Crossley covers rigging individual elements

Tips for Working With Animation Keyframes in C4D

October 27, 2020, 01:02 PM

https://lesterbanks.com/2020/10/tips-for-working-w...

Ace5 Studios covers keyframes, curves, and other features you should know when animating. Keyframes in animation are a relatively simple thing to understand both in traditional animation and their skeuomorphic counterparts in 3D. There are,

How to Set Up an ACES Workflow With Blender

October 27, 2020, 01:02 PM

https://lesterbanks.com/2020/10/how-to-set-up-an-a...

Glass Hand Studios shows how to set up an ACES workflow between Blender and Resolve. Consistent color is an essential discipline with pipelines and individuals moving to each stage in production. You need to have

Editing Conan’s DIY Episode From Home

October 27, 2020, 01:01 PM

https://postperspective.com/editing-conans-diy-epi...

By Randi Altman Throughout this pandemic, we’ve seen creativity and innovation at its best. In order to keep producing regular content, late-night talk show hosts found ways to keep shooting, from their homes, while their tech teams created new workflows to keep things moving. Maybe it was audiences’ ability to accept seeing their favorite shows presented in different ways that led to DIY Conan. Continue reading → October 26, 2020 The post Editing Conan’s DIY Episode From Home ...

Sam Uber Joins Goldcrest as Finishing Editor/Workf

October 27, 2020, 01:01 PM

https://postperspective.com/sam-uber-joins-goldcre...

Samantha Uber has joined Goldcrest Post as conform artist/manager of workflow services/senior finishing editor. Uber will work with film and television clients in designing customized workflows to manage projects from the set through delivery. She joins from Deluxe Entertainment in New York, where her credits included the series High Maintenance, Continue reading → October 26, 2020 The post Sam Uber Joins Goldcrest as Finishing Editor/Workflow Specialist appeared first on postPerspective.

Blackmagic's Final Cut Pro X 'Gotcha' Got Me Ag

October 27, 2020, 01:00 PM

https://www.fcp.co/final-cut-pro/tutorials/2321-bl...

It struck once more! The Blackmagic/FCPX 'gotcha' that I swore I'd never be caught by again. Why doesn't the selected output work with Final Cut Pro X?

After Effects Classic Course: Rolling Shutter Repa

October 26, 2020, 07:35 PM

https://www.provideocoalition.com/after-effects-cl...

A “feature” of many or most video cameras these days is that the pixels at the top of a frame are captured at a slightly different time than the pixels at the bottom of the frame. If the camera or the object you were shooting moves during this time, there will be in offset in the position of objects, causing them to appear to lean along the direction of the camera’s movement. This distortion of the object can make it more difficult to composite new objects into a scene, among other problem...

Folks VFX Names New Toronto Head of Studio

October 26, 2020, 07:35 PM

https://www.cgw.com/Press-Center/Student-School-Ne...

Folks VFX, a high-end visual effects studio and member of the FuseFX brand family, has named Mihaela Orzea as its new head of studio – Toronto, one of the brands' seven studio locations across North and South America.

Carbon Welcomes New VFX Supervisor to Group

October 26, 2020, 07:35 PM

https://www.cgw.com/Press-Center/Student-School-Ne...

VFX Supervisor Tobey Lindback is bringing his sharply honed skills and two decades of experience to creative studio Carbon. The VFX craftsman spent the last 10 years at The Mill, Psyop and MPC, leading high profile creative work for the likes of Audi, Budweiser, Mercedes, Mountain Dew, Nike and PlayStation.

100th eNews

October 26, 2020, 01:25 PM

https://www.screeneditors.com.au/100th-enews/

Hi there, everyone, While this is indeed the 100th edition of the ASE eNews, there were also 71 paper editions published between  March 1996 and Winter 2008. At some stage, the newsletter went from monthly to quarterly, I suspect because it would have been a huge amount of work writing and sourcing content, formatting, photocopying, […]

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