It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 28, 2014, 05:30 AM
If we can write out the steps we want the computer to do, then all we have to do is figure out how to translate our steps into something the computer can understand. I break down the Locator Method for creating pole vector constraints and outline how we would want to go about tackling this process through a script.
February 28, 2014, 05:29 AM
While this method is a bit more involved than the method shown in Part 2 of this series, it is well worth the time to set it up. I have yet to run into a situation where rotation values were placed on systems I have created. And once the process is scripted out, it really is just a button click to set up.
February 27, 2014, 07:29 PM
https://www.aotg.com/pole-vector-constraints-pt2/
In this podcast I demonstrate one method for placing the pole vector icon in the correct location. While this is a fairly quick, user-friendly method and works most of the time, it is not a 100% guarantee to keep joints chain rotation free.
February 27, 2014, 02:30 PM
http://lesterbanks.com/2014/02/tips-speeding-phoen...
Svetlin Nikolov shares his tips for getting quicker renders from Phoenix FD fire and smoke effects that does reduce the quality to some extent. Because these settings will be degrading the quality of the render, they are perfect for doing test renders of the simulation.
February 27, 2014, 02:30 PM
https://www.aotg.com/ae-tutorial-godzilla-2014-movie-titles/
The new Godzilla movie trailer for 2014 just dropped and it had a cool fiery smokey logo thing going on. Here is my quick tutorial on how to create this look...
February 27, 2014, 02:29 PM
http://lesterbanks.com/2014/02/pv-locator-script-a...
It has been a while since we have seen any additions to the RigBox Reborn project. Jennifer Conley set out on a mission to revamp and revise her personal rigging toolbox for Maya that is comprised of smaller more flexible components and tools.
February 27, 2014, 02:29 PM
http://layersmagazine.com/bokeh-effect-in-after-ef...
Learn how to create a bokeh background in After Effects. Starting with shape objects and their wiggle transform options, Daniel Bryant adds color and adjust depth of field on the camera option to create a bokeh design. Add to that a gradient ramp, a text layer, and a lens flare and you create a very creative, beautiful effect.
February 27, 2014, 02:28 PM
http://lesterbanks.com/2014/02/practical-guide-rig...
Ed Brown is set to aggressively right the wrongs of the c4d tutorial word by “cutting the crap” (i’m paraphrasing it down a bit). Ed hopes to provide straight up, to the point, and pragmatic tutorials for Cinema 4D. Ed will offer tutorials he calls “Pro Tips” that will be work and industry focused to give you what you need to get the job done. Sounds great! Oh, and by the way, there is a bit of cursing involved as well.
February 27, 2014, 10:53 AM
http://bryoncaldwell.blogspot.ca/2014/02/oscar-nom...
Kevin Pollak hosts a look at the Oscar-nominated animated short film nominees from 2013 including a panel with the filmmakers. Held on February 25, 2014, with films including "Feral" (Daniel Sousa and Dan Golden), "Get a Horse!" (Lauren MacMullan and Dorothy McKim), "Mr. Hublot" Laurent Witz and Alexandre Espigares, "Possessions" (Shuhei Morita) and "Room on the Broom" (Max Lang and Jan Lachauer).
February 27, 2014, 10:52 AM
https://www.aotg.com/cgi-modeling-tutorial-dynamesh-sculpting-in-zbru/
Check out another invaluable zBrush tutorial and this time, Stephen Wells is going to be covering how to sculpt using Dynamesh zSpheres in zBrush. There are ...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.