To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Get Better Viewport Performance While Editi

November 24, 2018, 02:16 PM

https://lesterbanks.com/2018/11/viewport-performan...

Glenn Frey Has 2 Tips to Gain Viewport Performance While Working With Volumes in Cinema 4D. There is no doubt that one of the best features in Cinema 4D R20 is all the volume stuff.

How to Use C4D’s Correction Deformer to Fix Rig

November 24, 2018, 02:15 PM

https://lesterbanks.com/2018/11/c4d-correction-def...

Ace5 Studios Shows How to Sculpt Rig Issues Using C4D’s Correction Deformer. A lot goes into creating character rigs for animation. There are some standard rig features that animators will expect, but it’s nearly impossible

Getting Started With Tracking Basics in Mocha 2019

November 23, 2018, 01:24 PM

https://lesterbanks.com/2018/11/getting-started-wi...

Ben Brownlee Covers the Basics of Planar Tracking to Create a Screen Replacement in Ae or Premiere. Boris FX’s new Mocha Pro 2019 offers more features for tracking and rotoscoping workflows and faster experience, offloading

Creating the sound for the animated film, Tightly

November 23, 2018, 01:24 PM

http://designingsound.org/2018/11/23/creating-the-...

Working in post sound, there tends to be a lot of commonalities between projects. In general, we don’t start work until the picture has been shot and edited. When the files come in, we divide up the editing, record foley, record adr, and schedule the final mix. The post sound process for an animated film […]

The editing team of "Creed II"

November 23, 2018, 01:24 PM

https://www.provideocoalition.com/aotc-creed

Dana Glauberman, ACE, has previously edited Juno, Love Happens, Up in the Air, and No Strings Attached. She has also worked on the editing teams of Mean Girls, House of Sand and Fog and Pirates of the Caribbean: The Curse of the Black Pearl.

Editing and Music Composition

November 22, 2018, 10:30 AM

https://digitalfilms.wordpress.com/2018/11/22/edit...

Editing and Music Composition A nip is in the air and snow is falling in some regions. All signs of Fall and Winter soon to come. The sights, smells, and sounds of the season will be all around us. Festive events. Holiday celebrations. Joy. But no other season is so associated with memorable music to […]

Experimenting With the Plexus Effect With X-Partic

November 22, 2018, 10:30 AM

https://lesterbanks.com/2018/11/plexus-effect-x-pa...

Equiloud Works With X-Particles Replicators to Create a Plexus Effect in C4D. Uwe Schweer-Lambers walks through working with X-Particles in Cinema 4D to recreate the Plexus effect. A subject in making branches and seemingly random

Paddington 2 - VFX Breakdown

November 22, 2018, 10:30 AM

https://www.artofvfx.com/paddington-2-vfx-breakdow...

Have a look at the underwater sequence made by Rodeo FX for PADDINGTON 2...

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.