It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 16, 2018, 06:32 AM
https://www.aotg.com/why-stop-motion-is-underrated/
These days, stop-motion films are few and far between, with Early Man and Isle of Dogs the only examples released within the last two years. This isn’t surprising. Stop-motion animation is incredibly tedious and difficult to produce, taking hours upon hours to build the sets and move each character motion-by-motion. Hand-drawn and computer-generated animation are far more preferable forms that allow filmmakers to do absolutely anything with ease.
October 14, 2018, 06:31 AM
https://lesterbanks.com/2018/10/mirror-skin-weight...
Brad Clark Shares Tips for Successful Mirror Skin Weights and Mirror Deformer. Mirror Skin Weights isn’t as straightforward in Maya as it should be. It helps to know what the mirror skin weights options mean,
October 11, 2018, 04:56 PM
https://motionarray.com/tutorials/after-effects-tu...
In this After Effects tutorial we show you how to animate a simple line in After Effects. In the context of a map showing the progress of a person moving along a roadway in various directions. This effect is really simple to pull off and we hope you enjoy following along with us. Project files can be found in the description of the link so that you can join in and try it for yourself!
#after effects#motion graphics#animation#mograph#2d animation#how to animate a line in after effects#animate a line#map animationOctober 11, 2018, 12:34 PM
https://lesterbanks.com/2018/10/dock-c4d-display-f...
Alpha Pixel’s Latest Freebie is a Script That Lets You Dock the Display Filter Tab for Faster Accessibility. AJ Haines posts another free workflow tool for Cinema 4D. The script lets you take the viewport
October 11, 2018, 12:34 PM
https://lesterbanks.com/2018/10/free-place-reflect...
Brave Rabbit’s Place Reflection Tool Makes it Easy to Place Lights in Maya, and it’s Free. Place reflection & Quick Zoom are two new free tools that can help with placing lights and reflected objects
October 10, 2018, 12:46 PM
https://lesterbanks.com/2018/10/animator-chiara-po...
Chiara Porri Shares 5 Things That Can Make Your Animations Better. The art of animation covers a lot of principles and techniques and a lot of subjectivity. Still, some easy things can clean up animation
October 10, 2018, 12:46 PM
https://lesterbanks.com/2018/10/creating-lakeside-...
Sardi Pax Shows Off some Techniques That You Can Use to Create a Lakeside Landscape With Blender. There is a lot of stuff that goes into environmental scenes. From modeling, texturing and rendering, you need
October 9, 2018, 12:36 PM
https://lesterbanks.com/2018/10/control-animated-c...
Orestis Konstantinidis Covers Using C4D’s Mograph Tools to Control a Large Amount of Animated Characters. A new and more extended tutorial details some of Orestis’ experimentations with creating a system that can control a considerable
October 9, 2018, 12:36 PM
https://lesterbanks.com/2018/10/nodecalculator-may...
Mischa Kolbe’s NodeCalculator 2 Gets More Features, Cleaner, and Better Documentation. Mischa Kolbe is currently a Creature TD at DNEG Vancouver and has recently updated his tool for creating Maya node networks through scripting. NodeCalculator
October 9, 2018, 12:35 PM
http://www.animationmagazine.net/people/passings/p...
Adam Burke, an animator at Pixar who most recently worked on the widely acclaimed Incredibles 2, died Sunday night from cancer. His passing was announced on Twitter by director Brad Bird, with whom Burke had worked on both Incredibles movies as well as Ratatouille and The Iron Giant.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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