To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

ROBOCOP: VFX Breakdown for the suit

March 14, 2014, 07:43 AM

http://www.artofvfx.com/?p=6282

Wired and Mike Seymour of fxguide presented a really cool video about the work of Framestore on the ROBOCOP suit:

James Cameron calls for bolder use of 3D in films

March 13, 2014, 07:50 PM

http://variety.com/2014/film/news/james-cameron-ca...

James Cameron called on his fellow filmmakers to be bolder in their use of format on day two of the international 3D Creative Summit in London. The “Avatar” director was the two-day event’s biggest draw taking part via an exclusive pre-recorded interview to talk about his upcoming 3D docu “Deepsea Challenge” and the current state of the format.

Encore VFX Names Scott Ballard to New Position

March 13, 2014, 07:49 PM

http://news.creativecow.net/story/874796

(Hollywood, California--March 13, 2014) Encore, a Deluxe Entertainment Services company, announced today that technology expert Scott Ballard has joined its rapidly-expanding VFX division as Pipeline Supervisor. Ballard is tasked with expanding the company's inter-studio pipeline across all Encore VFX facilities worldwide, ensuring its operations are also at the state-of the-art level of efficiency.

RoboCop VFX Breakdown: The Suit

March 13, 2014, 03:39 PM

https://www.aotg.com/robocop-vfx-breakdown-the-suit/

See how we augmented and even replaced RoboCop's suit for José Padilha's reboot in this VFX Breakdown brought to you by Wired and FX Guide. Subscribe to the ...

21 killer tips for CG artists

March 13, 2014, 01:11 PM

http://www.creativebloq.com/audiovisual/killer-tip...

The term 'computer graphics' covers such a broad range of topics, categories, industries and workflows, that it gets harder every year to quite pin down what we even mean when we say "CG". In many circles, the term has erroneously become synonymous with 3D, although it quite obviously includes 2D as well. It also includes all varieties of computer animation, and often interactive/multimedia content as well.

The secrets of Oblivion's stunning special effects

March 13, 2014, 01:10 PM

http://www.creativebloq.com/3d/secrets-oblivions-s...

Visual effects have come a long way in 3D movies, a prime example being Joseph Kosinski's sci-fi hit Oblivion. Set on a post-apocalyptic Earth the film is packed full of spectacular vistas, stunning CG vehicles and explosions. Digital Domain and Pixomondo were main vendors for Oblivion, collectively contributing some 420 shots.

9 MONTH STRETCH (9 MOIS FERME): VFX breakdown

March 13, 2014, 01:09 PM

http://www.artofvfx.com/?p=6278

Mikros Image have released a VFX breakdown about their invisible work on 9 MONTH STRETCH (9 MOIS FERME)...

DIVE VFX Staffs up for Cosmos”

March 13, 2014, 01:08 PM

http://www.btlnews.com/crafts/visual-fx/dive-vfx-s...

DIVE, the visual effects division of ShootersINC, has staffed up its New York studio to take on multiple visual effects projects, including the new 13-part series Cosmos: A SpaceTime Odyssey, presented by FOX and National Geographic Channel. The series debuted on March 9. A follow-up to the 1980s’ television series, Cosmos: A Personal Voyage, which was presented by Carl Sagan, the new series host is Neil deGrasse Tyson, with executive producers Ann Druyan, Seth MacFarlane, Mitchell Cannold...

DIVE VFX Staffs Up In New York; Tapped For VFX

March 13, 2014, 07:12 AM

http://news.creativecow.net/story/874778

(New York & Philadelphia, United States--March 12, 2014) DIVE, the visual effects division of ShootersINC, has staffed up their New York studio to take on multiple visual effects projects including the new, 13-part event series, “Cosmos: A SpaceTime Odyssey,” presented by FOX and National Geographic Channel.

Red Giant Launches UNIVERSE

March 12, 2014, 04:18 PM

http://lesterbanks.com/2014/03/red-giant-universe/...

The After Effects ecosystem has been a great hotbed of innovation. 3rd party developers are continually coming up with amazing and incredibly useful tools for After Effects. I know that of which, nothing would have been possible without a strong host API and SDK from the After Effects team, so credit where credit is due. A perfectly placed example of 3rd party publishers pushing ahead and forging innovative new ground, is Red Giant. With the launch of the new Red Giant Universe, Red Giant is pus...

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