To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Create a Motion Blurred Mesh in Blender Easily

January 21, 2020, 02:29 PM

https://lesterbanks.com/2020/01/create-a-motion-bl...

Learn a super-easy way to create a motion-blurred mesh in Blender 2.7-2.8. A lot of non-realistic rendering requires some visual tricks for motion blur. Smear frames and extreme motion blur are not uncommon when it

How to Adjust a Redshift Image Without Triggering

January 21, 2020, 02:29 PM

https://lesterbanks.com/2020/01/how-to-adjust-a-re...

Jesus Suarez shows how you can use the C4D Redshift Camera Tag to create adjustments. Have you ever wanted to create adjustments to an image when using Redshift in Cinema 4D without triggering a new

Learn Scratch – Part 2 Notes and Outputting

January 21, 2020, 02:26 PM

https://www.provideocoalition.com/learn-scratch-pa...

Working with Notes in Scratch As you’ll see, the deeper and deeper we go into Scratch, Scratch is all about organization and information.  Whether it’s on your exported clips, or...

Kollaborate Server 3.0.1 - Docker integration, hid

January 21, 2020, 02:26 PM

http://www.digitalrebellion.com/blog/posts/kollabo...

Last week we released Kollaborate Server 3.0.1 - a major update to our self-hosted workflow platform. Docker integration Both Kollaborate Server and Kollaborate Encoder are now integrated with Docker, allowing them to be run in a container. We know some of our customers in the past had difficulty getting everything setup, so integrating with Docker allows for considerably simpler and faster installation. In the next update, we are planning to make the software Linux-only, so Docker will...

Pro Tools System Usage Meter - How Much Attention

January 20, 2020, 01:54 PM

https://www.pro-tools-expert.com/home-page/2020/1/...

In the first of two articles from Michael Carnes the man behind Exponential Audio, Michael suggests we should not pay too much attention to the System Usage Meter in Pro Tools. Over to you Michael…

How to Create an Infinite Loop of Objects in C4D

January 19, 2020, 04:22 PM

https://lesterbanks.com/2020/01/how-to-create-an-i...

CG Shortcuts looks at creating an infinite loop animation in C4D using hands. The cloner in Cinema 4D’s Mograph module is a great way to create abstract types of animation. An example of this is a new

Working With Double and Symmetrize on C4D Splines

January 19, 2020, 04:22 PM

https://lesterbanks.com/2020/01/working-with-doubl...

Jonas Pilz shows off two new commands in R21, Double, and Symmetrize in the SPline UI. The spline UI got some new additions in Cinema 4D Release 21. Most notably, there are two new commands:

Learn More About Better Content With Grass Valley

January 19, 2020, 04:21 PM

https://www.broadcastbeat.com/learn-more-about-bet...

  Good content is essential to the communication of any brand or voice. Grass Valley specializes in that area as it works to empower customers in creating, controlling and connecting content wherever, however, and whenever it is consumed. There will be plenty of content to consume at the Grass Valley exhibit this April at the ... The post Learn More About Better Content With Grass Valley At 2020 NAB Show appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show...

ACE To Honor Lauren Shuler Donner with Golden Eddi

January 18, 2020, 08:52 PM

http://www.btlnews.com/featured/ace-to-honor-laure...

Producer Lauren Shuler Donner has been selected by the Board of Directors of American Cinema Editors (ACE) to receive the organization’s prestigious ACE Golden Eddie Filmmaker of the Year Award. The honor will be presented at the 70th Annual ACE Eddie Awards black-tie ceremony on Friday, Jan. 17 in the International Ballroom of the Beverly […] The post ACE To Honor Lauren Shuler Donner with Golden Eddie Award appeared first on Below the Line.

Technicolor's MPC receives Oscar noms for Lion Ki

January 18, 2020, 08:52 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Technicolor’s (www.technicolor.com) MPC scored two Oscar nominations in the Visual Effects category for the studio’s work on The Lion King and  1917.  The Lion King, from director Jon Favreau and Walt Disney Pictures, was the second highest-grossing film of 2019 with over $1.6 billion in theatrical sales. In addition to the VFX nomination from the the Academy of Motion Picture Arts and Sciences,  The Lion King also received nominations for the film’s visu...

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.