To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Sunday Sound Thought #99: Abstraction

December 17, 2017, 08:20 AM

http://designingsound.org/2017/12/sunday-sound-tho...

Organization is difficult for some, and absolutely vital for others. But our brains are built for abstracting and organizing, so why not run with it? In programming, abstraction describes the act of turning a complex object into a box with some inputs and outputs. If you’ve worked with Max, Pure Data, or Reaktor, you’ve seen abstraction […]

Dissolving an Animated Character With Maya Particl

December 17, 2017, 08:19 AM

http://lesterbanks.com/2017/12/dissolving-characte...

Maximilian Schönherr Works With Maya Particles to Create a Dissolving Effect on Animated Characters 3D Artist Maximilian Schönherr shows us how getting reacquainted with Maya Particles can lead to interesting effects, such as a dissolving The Post Dissolving an Animated Character With Maya Particles originally appeared and published on %%BLOGLINK%,by lesterbanks

Animation Addicts Podcast #162: The Polar Express

December 16, 2017, 01:26 PM

http://www.rotoscopers.com/2017/12/16/animation-ad...

Jump onboard The Polar Express (2004). Chelsea and Morgan are joined by Pablo Ruiz for this festive ride down holiday line on! -You comin’?

Getting Your Feet Wet: A Guest Contribution from A

December 16, 2017, 08:30 AM

http://designingsound.org/2017/12/getting-your-fee...

This is a guest contribution coming to us from Andy Bertolini. Having recently worked at Anki, and at Somatone before that, Andy is a fantastic Voice Over editor also deft in the arts of audio middleware. He has been the person who has solved our problems before we were aware they even existed, and we couldn’t have shipped our […]

WAR FOR THE PLANET OF THE APES: Siggraph talk by W

December 16, 2017, 08:29 AM

http://www.artofvfx.com/war-for-the-planet-of-the-...

Interesting talk for Siggraph by VFX Supervisor Anders Langlands about the beautiful work of Weta Digital on WAR FOR THE PLANET OF THE APES....

VFX Artists Make Short ‘The Ningyo’ in Their L

December 16, 2017, 08:29 AM

https://www.awn.com/news/vfx-artists-make-short-ni...

LOS ANGELES -- Indie filmmakers are frequently forced to use anything and everything they can get their hands on to realize their vision, but artist couple Miguel Ortega and Tran Ma have taken that concept further than most.

Getting Ready for Color in Postproduction

December 16, 2017, 08:29 AM

https://www.hdvideopro.com/blog/getting-ready-for-...

In the last couple of posts, I’ve gone on and on about nesting. I thought I was finished with the topic, but my last post—avoiding trouble when you transfer your project to an audio designer—reminded me of some things you can do to make a grading session easier.

Transcript: Digital Production Buzz – December 1

December 15, 2017, 05:27 PM

http://www.digitalproductionbuzz.com/2017/12/trans...

HOST Larry Jordan GUESTS Kain Tietzel, CEO and Founder, Start VR Ryan Ritchey, Creator, VRonMac.com Ian Forester, Founder, VR Playhouse Nick Bicanic, Founder, RVLVR Labs James DeRuvo, Senior Writer, DoddleNEWS == Male Voiceover: The Digital Production Buzz is brought to you by KeyFlow Pro; media asset management software, designed to meet the needs of work groups at an affordable price.… The post Transcript: Digital Production Buzz – December 14, 2017 appeared first on Digital ...

Avid Captures the Action for Icelandic Broadcaster

December 15, 2017, 05:27 PM

https://www.youtube.com/watch?v=tw2qhYzYELk

RÚV, Iceland’s biggest public broadcaster, turns to Avid to increase the production value of its live sports coverage and increase newsroom efficiency. http://www.avid.com/graphics

VFX house Kevin adds three industry vets

December 15, 2017, 05:27 PM

http://postperspective.com/vfx-house-kevin-adds-th...

Venice, California-based visual effects house Kevin, founded by Tim Davies, Sue Troyan and Darcy Parsons, has beefed up its team even further with the hiring of head of CG Mike Dalzell, VFX supervisor Theo Maniatis and head of technology Carl Loeffler. This three-month-old studio has already worked on spots for Jaguar, Continue reading → December 15, 2017 The post VFX house Kevin adds three industry vets appeared first on Randi Altman's postPerspective.

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