To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Bifrost for Maya: creating VFX quickly

July 30, 2019, 03:49 PM

https://www.provideocoalition.com/bifrost-for-maya...

Showcased at SIGGRAPH 2019, Bifrost for Maya makes it possible for 3D artists and technical directors to create serious effects in Maya quickly and easily using a new visual programming environment. Announced by Autodesk at the start of SIGGRAPH 2019, Bifrost for Maya will be available July 31 with Maya 2019.2. Bifrost makes it possible... The post Bifrost for Maya: creating VFX quickly appeared first on ProVideo Coalition.

How to Use Extend Script to Recreate Projects in A

July 30, 2019, 03:49 PM

https://lesterbanks.com/2019/07/how-to-use-extend-...

NT Productions shows how you can recreate a project at the click of a button. Are you getting into more scripting in After Effects? Then you should already know of Nathan Lovell’s tutorials that cover

Foundry's Nuke now part of Netflix's Post Techno

July 30, 2019, 09:44 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Foundry (www.foundry.com) has joined the Netflix Post Technology Alliance (https://pta.netflixstudios.com) with Nuke, its node-based compositor, which is now part of the “VFX” technology category. The Netflix Post Technology Alliance (PTA) program helps companies who build and market products used in the production and delivery of Netflix Original productions. The program is designed specifically for technology partners, including software and hardware developers of tools...

Apple Motion isn't just for Final Cut Pro X. - La

July 30, 2019, 09:44 AM

https://www.youtube.com/watch?v=CcD6s3bYFj0

LACPUG was very happy to have Larry Jordan back after much too long a time. Larry showed tricks you can do with Motion that don¹t require any design skills. Plus, he showed how to use Motion projects in Avid, Premiere and Final Cut. Learn once - use everywhere! NOTE: Larry often speaks about the dark screen due to LACPUG's projector having a burned out second bulb. We don't have this problem as we have digitally captured straight from the computer. Hosted by Michael Horton. In Coll...

Fake 3D with Shape Layers in Ae

July 30, 2019, 09:44 AM

https://lesterbanks.com/2019/07/fake-3d-with-shape...

Move Shapes shows how to create a fake 3D effect using shape layers in After Effects. You don’t need 3D to create 3D. Since the invention of perspective people have drawn in 3D on a

ART OF THE CUT with the editors of “Spider-Man:

July 30, 2019, 09:43 AM

https://www.provideocoalition.com/aotc-spidermanff...

Spider-Man: Far From Home was edited by veteran MCU (Marvel Comics Universe) editor, Dan Lebental, ACE, and another experienced big-budget editor, Leigh Folsom Boyd. Lebental’s credits include Dead Presidents, Elf, Iron Man (I and II), Cowboys and Aliens and many MCU films. Leigh Folsom Boyd’s filmography includes Fast and Furious (6 and 7), Ant-Man, and... The post ART OF THE CUT with the editors of “Spider-Man: Far from Home” appeared first on ProVideo Coalition.

Westlife’s The Twenty Tour Uses Blackmagic Desig

July 30, 2019, 09:43 AM

https://www.provideocoalition.com/westlifes-the-tw...

Blackmagic Design equipment ranging from the URSA Mini Pro 4.6K digital film cameras and ATEM 4 M/E Broadcast Studio 4K were used as part of a live production workflow by The LED Shed on the UK and Ireland legs of Westlife’s The Twenty Tour. Opening at Belfast’s SSE Arena, the UK and Ireland tour has... The post Westlife’s The Twenty Tour Uses Blackmagic Design Live Solutions appeared first on ProVideo Coalition.

V-Ray for Houdini Emerges from Beta

July 30, 2019, 09:43 AM

https://www.studiodaily.com/2019/07/v-ray-houdini-...

After more than a year of beta-testing, Chaos Group has released V-Ray for Houdini. Ingenuity Studios has been using an alpha build since 2017 to put the renderer through its paces, and V-Ray for Houdini is now the company’s primary tool for scene assembly and lighting, according to Ingenuity owner and VFX supervisor Grant Miller. […] The post V-Ray for Houdini Emerges from Beta appeared first on Studio Daily.

How to Use Redshift Progressive Mode for Faster Re

July 30, 2019, 09:43 AM

https://lesterbanks.com/2019/07/how-to-use-redshif...

Five31 shows how you can speed up some parts of your workflow by using progressive mode instead of buckets. Production rendering is a constant fight of quality of the renders over time. It’s always a

Skywalker Sound’s audio post mix for Toy Story 4

July 30, 2019, 09:43 AM

https://postperspective.com/skywalker-sounds-audio...

By Jennifer Walden Pixar’s first feature-length film, 1995’s Toy Story, was a game-changer for animated movies. There was no going back after that blasted onto screens and into the hearts of millions. Fast-forward 24 years to the franchise’s fourth installment — Toy Story 4 — and it’s plain to see that Pixar’s approach to animated fare hasn’t changed. Continue reading → July 29, 2019 The post Skywalker Sound’s audio post mix for Toy Story 4 appeared first on postPerspe...

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