To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Industrial Light & Magic: New facial capture syste

September 5, 2017, 12:06 PM

http://www.artofvfx.com/industrial-light-magic-new...

BBC Click talks to Industrial Light & Magic London about their new facial capture system...

DPA Heats Up for Documentary

September 5, 2017, 09:38 AM

https://www.aotg.com/dpa-heats-up-for-documentary/

When Nerio Gutierrez, co-owner of Madrid-based production company, Playground Estudio, was given the challenge of producing a documentary about Antarctica's view of the world, he knew he was going to be up against some of the most extreme weather conditions.

#dpa microphones
Assemblage Uses DaVinci Resolve Mini Panel

September 5, 2017, 07:45 AM

https://www.aotg.com/assemblage-uses-davinci-resolve-mini-panel/

Blackmagic Design today announced that Tokyo based production company, Assemblage, used a Blackmagic URSA Mini Pro 4.6K and DaVinci Resolve Studio with DaVinci Resolve Mini Panel for gaming giant Riot Games’ latest video project.

#color grading#post production#color correction
Concept Artist Nathan Fowkes Interview

September 5, 2017, 04:39 AM

http://www.allanmckay.com/95/

This is Allan McKay. Welcome to Episode 95! I’m really excited to be introducing Nathan Fowkes who has worked for Paramount Pictures, Walt Disney, Digital Domain, Blizzard, Blue Sky, DreamWorks, you name it! He comes from a more traditional background [and has] worked on projects like Prince of Egypt, How to Train Your Dragon, The Legend of Puss in Boots.

The Volunteer Labor Behind DesigningSound.org

September 4, 2017, 08:03 AM

http://designingsound.org/2017/09/the-volunteer-la...

To those reading this in the U.S., Happy Labor Day! To those elsewhere, happy Monday. Coming from the UK where we have generic “bank holidays”, I’ve still been getting to grasp with the many varied holidays celebrated here in the United States. Today is one such day, Labor Day. Given the sentiment of this holiday, I […]

Jake Roberts, ACE on "Hitman's Bodyguard"

September 4, 2017, 08:01 AM

https://www.provideocoalition.com/AOTC-ROBERTS-HIT...

Jake Roberts, ACE was recently nominated for an Oscar and an EDDIE for his editing on Hell or High Water. He also received critical acclaim as the editor on Starred Up for director David Mackenzie. Previously, I’d talked to Roberts about his movie, Brooklyn and this time we spoke about Roberts’ current movie, Hitman’s Bodyguard.

GHOST IN THE SHELL: VFX Breakdown by MPC

September 4, 2017, 08:01 AM

http://www.artofvfx.com/ghost-in-the-shell-vfx-bre...

MPC have released this VFX Breakdown about their really nice work on GHOST IN THE SHELL...

Spaceship at the Border - FX Breakdown

September 4, 2017, 08:01 AM

http://www.cgmeetup.net/home/spaceship-at-the-bord...

Hakim Harrouche – A little making of the work i did at Shed for this film.

Sunday Sound Thought #85 – Always There For You?

September 3, 2017, 02:26 PM

http://designingsound.org/2017/09/sunday-sound-tho...

As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings. […]

Chromatic

September 3, 2017, 06:51 AM

https://digitalfilms.wordpress.com/2017/09/02/chro...

Since its introduction six years ago, Apple Final Cut Pro X has only offered the Color Board as its color correction/grading tool. That’s in addition to some automatic correction features and stylized “look” effects. The Color Board interface is based on color swatches and puck sliders, instead of traditional color wheels, leaving many users pining […]

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