To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Blackmagic Editor Keyboard: A return to the linear

April 17, 2019, 06:23 AM

https://www.redsharknews.com/production/item/6300-...

With software suites continually offering an expanded toolsets and features, it can be easy to overlook the foundations of what makes a good edit. A good edit tells a story, a good edit has rhythm, and a good edit is invisible. No amount of visual trickery will disguise a bad cut and advances in hover-scrub technology will not correct poor rhythm and visual discontinuity.

Hitfilm Pro 12 Making Progress to all-in-one NLE

April 17, 2019, 06:23 AM

https://nofilmschool.com/2019/03/hitfilm-pro-12-ma...

At this moment in time, post-production workflows are moving towards single-application solutions. FXHome’s HitFilm Pro 12 is one of those full-suite applications making collaboration in one single software possible. An all-in-one editor, compositor, and VFX suite with audio editing and color grading capabilities built in as well, HitFilm Pro 12 should be considered for your next motion graphics-heavy project. We take a look at several of its key features in this review.

Five more great things we took away from NAB 2019

April 17, 2019, 06:23 AM

https://www.redsharknews.com/production/item/6299-...

About 1600 companies exhibited at NAB 2019, and with almost 1300 people registered as press there were almost enough journalists around to permanently assign one of them to every booth on the show floor.

The Nostromo was originally yellow...

April 17, 2019, 06:22 AM

https://beforesandafters.com/2019/04/17/the-nostro...

I’m one of those people who still buys DVDs for the exclusive featurettes. Oftentimes good, sometimes great, those making-of docos don’t always have time to dive into the nitty-gritty of how a film was crafted by scores of artists coming together.

How to Model a Simple House Procedurally in Houdin

April 17, 2019, 06:22 AM

https://lesterbanks.com/2019/04/how-to-model-a-sim...

The CGI Nerd shows how to model a simple building procedurally using Houdini. Modeling in a procedural way takes some time to adjust. There is a little more involved than merely extruding and putting objects

How to Create a Basic Shatter With ExtendScript

April 17, 2019, 06:21 AM

https://lesterbanks.com/2019/04/how-to-create-a-ba...

NT Productions shows how to create a script for Ae that can shatter layers into squares. If you are looking for a way to dive into getting started with more advanced methods in Adobe ExtendScript,

NAB 2019: EditShare's Lee Griffin

April 16, 2019, 09:15 AM

https://www.youtube.com/watch?v=BkudRJNiFxc

EditShare added support for Dolby Vision HDR within its QScan product. Within the same product they launched the IMF Visualizer Dashboard. Security was also a focus for them at the show.

Working With Arnold GPU to Create a realistic Eye

April 16, 2019, 09:15 AM

https://lesterbanks.com/2019/04/working-with-arnol...

Arvid Schneider goes in depth with making a realistic eye shader using Arnold GPU. The Arnold team have unleashed a public beta of the Arnold GPU renderer. One of the key features is that the

The Highwaymen VFX Supervisor Interview

April 16, 2019, 09:15 AM

https://www.artofvfx.com/the-highwaymen-chris-macl...

In 2014, Chris MacLean explained the work of Mr. X on POMPEII. He then worked on many projects such as CRIMSON PEAK, BEN-HUR, LEGION and THE STRAIN.

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