To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Easily Organize C4D Scenes With This New Viewport

August 23, 2017, 02:04 PM

http://lesterbanks.com/2017/08/organize-c4d-scenes...

Carlos Dordelly’s Viewport Colors Script for C4D Helps to Easily Apply Different Colors to your Objects in the Viewport There are many ways that an artist can organize scenes and projects within Cinema 4D. Through The Post Easily Organize C4D Scenes With This New Viewport Colors Script originally appeared and published on %%BLOGLINK%,by lesterbanks

SIGGRAPH 2017 : compte-rendu par le chercheur Nico

August 23, 2017, 04:42 AM

http://www.3dvf.com/actualite-21044-siggraph-2017-...

Each year, the AFIG (French Graphic Computer Association) and the GDR IGRV (Research Group Geometric and Graphical, Virtual Reality and Visualization) send a French researcher to cover SIGGRAPH.

See Maya 2018's amazing new 3D tools in action

August 23, 2017, 04:42 AM

http://www.creativebloq.com/inspiration/see-maya-2...

Autodesk’s Maya 2018 is brimming over with new tools and improved workflows designed to help 3D artists work faster – and top professionals are already using the improved software to create fantastic work.

Mainframe Releases a New Live Boolean Plugin for M

August 22, 2017, 12:26 PM

http://lesterbanks.com/2017/08/new-live-boolean-pl...

A New Boolean Plugin for Maya Offers a Nondestructive Workflow for Live Boolean Operations The Motion Design and VFX Powerhouse, Mainframe North, released a new plugin for Autodesk Maya 2018, that lets you work with The Post Mainframe Releases a New Live Boolean Plugin for Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

Creating an Eclipse Corona Effect in After Effects

August 22, 2017, 12:25 PM

http://lesterbanks.com/2017/08/creating-eclipse-co...

Caleb Ward Shares Some Nice Techniques for Creating a Corona Effect in After Effects Using Only Built-In Tools As if ripped from the headlines, Caleb Ward walks through a recreation of a lunar eclipse effect The Post Creating an Eclipse Corona Effect in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Import Affinity Photo Assets Into Fusion

August 22, 2017, 09:02 AM

http://lesterbanks.com/2017/08/import-affinity-pho...

Visual Effects Artist Andrew Hazelden Shows a Simple 4-Step Process for Working With Affinity Photo Layered Artwork in Fusion Andrew Hazelden is a VFX Artist and Developer of some nice VR tools for Maya and The Post How To Import Affinity Photo Assets Into Fusion originally appeared and published on %%BLOGLINK%,by lesterbanks

Five Octane Quick Tips In Cinema 4D

August 22, 2017, 09:02 AM

https://greyscalegorilla.com/tutorials/octane-rend...

Over the past couple months I have been putting some beginner Quick Tips in Octane together that I wish I knew when I started using Octane Render inside C4D.

Watch Every New Modeling Addition in Maya 2018

August 21, 2017, 03:11 PM

http://lesterbanks.com/2017/08/new-modeling-additi...

Maya 2018 Adds a Host of New Technical Improvements to Modeling, Sculpting and Shape Authoring With every new Maya release there seems to be a ton of new workflow enhancements. So much so, that they The Post Watch Every New Modeling Addition in Maya 2018 originally appeared and published on %%BLOGLINK%,by lesterbanks

Recreate Escher-Like Forms Procedurally With Houdi

August 19, 2017, 01:01 PM

http://lesterbanks.com/2017/08/recreate-escher-for...

VFX Veteran Len White Shows How You can Recreate Escher-Like “Spirals” Using Side FX Houdini M.C. Escher often posed physically impossible scenes and objects in his work. That doesn’t mean that they could not be The Post Recreate Escher-Like Forms Procedurally With Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Create Your Own Mari Gizmos

August 19, 2017, 07:15 AM

http://lesterbanks.com/2017/08/create-mari-gizmos/

Peter Aversten Shows How You Can Create Your Own Mari Gizmos From Scratch Mari, like another Foundry tool Nuke, gives users the ability to customize workflows using a concept called Gizmos. A Mari Gizmo is The Post How to Create Your Own Mari Gizmos originally appeared and published on %%BLOGLINK%,by lesterbanks

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