To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

A Short Introduction to C4D Context Nodes

December 28, 2018, 10:48 AM

https://lesterbanks.com/2018/12/introduction-c4d-c...

Maxon’s Jonas Pilz Covers the Powerful Context Nodes in R20’s Node-Based Materials Editor. C4D R20’s node editor offers a new and powerful way to create materials. Node-based materials give you a new way to create

ILM on Creating Lando's Falcon

December 28, 2018, 10:47 AM

https://www.artofvfx.com/solo-a-star-wars-story-cr...

The team of Industrial Light & Magic talk about the creation of the Millenium Falcon for SOLO – A STAR WARS STORY...

How to Get Preserve UVs to Work Every Time

December 27, 2018, 05:24 PM

https://lesterbanks.com/2018/12/maya-preserve-uvs-...

Malcolm Andrieshyn Explains the Conditions That Will Make Preserve UVs Not Work, and How to Easily Fix it so it Does. With Maya preserve UVs is a helpful feature. That is when it works. The

Most popular SFX Libraries

December 27, 2018, 05:24 PM

https://www.asoundeffect.com/popular-sound-effects...

Want to know what sound effects libraries that have amazed sound designers this year? Here are 14 of the SFX libraries that were most popular in 2018, in no particular order...

AJA Video Systems releases KUMO 1616-12G Compact 1

December 27, 2018, 05:24 PM

https://www.provideocoalition.com/aja-video-system...

Before 2018 ends, AJA introduces another solution for deep color workflows over SDI, at up to 4K and 8K resolutions, which will be widely used next year. Meet the KUMO 1616-12G.

Digital Production Buzz – December 27, 2018

December 26, 2018, 08:51 AM

https://www.digitalproductionbuzz.com/2018/12/digi...

This week, we wrap our four-part series looking at the media industry with a series of conversations with experienced cinematographers. From new technology to new clients to new challenges, our experts provide creative ideas on coping with change and competition. Join host Larry Jordan as he talks with Ned Soltz, Nancy Schreiber, Jody Eldred and James DeRuvo. Successfully Coping with Change An Abundance of Hope It's More than Tools or Tech - It's the Craft! The Weekly doddleNEWS Upd...

Kelley Slagle on making Eye of the Beholder

December 24, 2018, 10:44 AM

https://www.provideocoalition.com/kelley-slagle-on...

Making a film about the things you love is what Eye of the Beholder is all about. Three years on the road and one at the editing console, all because of a passion: the classic Dungeons & Dragons tabletop game.

FxFactory 7.1 brings Mercury GPU acceleration to A

December 23, 2018, 05:04 PM

https://fxfactory.com/blog/after-effects/gpu-accel...

After Effects plugins render more than twice as fast with Mercury GPU acceleration based on OpenCL or Metal graphics technologies.

How to Create Simple Callout Elements With After E

December 21, 2018, 01:08 PM

https://lesterbanks.com/2018/12/simple-callout-ele...

Jason Boone Shows an Easy Way to Create Callout Elements in Ae Using the Beam Effect. You can see callouts in a lot of motion graphics pieces. It’s a great way to show relevant information

Animated Characters Abound in Mary Poppins Returns

December 21, 2018, 01:07 PM

https://www.awn.com/animationworld/animated-charac...

Opening this weekend, Mary Poppins Returns is positioned as a sequel to the classic 1964 Disney feature, set in 1930s Depression-era London, two decades after the events of the original film. Based on PL Travers’ series of eight Mary Poppins books, the film sees the magical nanny return to help the Banks family rediscover the magic after tragedy strikes and the bank is threatening to foreclose on the family home.

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