To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Nike: Winner Stays VFX Breakdown

April 5, 2017, 09:38 AM

http://www.cgmeetup.net/home/nike-winner-stays-vfx...

Luma Pictures – In this spot for Nike’s World Cup campaign, luma was asked to flex our CG Character muscles in order to help bring the Hulk off the bench and onto the pitch.

The Sound of Power Rangers Movie

April 5, 2017, 07:08 AM

https://www.aotg.com/the-sound-of-power-rangers-movie/

We recently chatted with Supervising Sound Editor Joe Dzuban about his work on the Power Rangers movie reboot directed by Dean Israelite.

The Future Of Game Audio - with Ben Minto

April 5, 2017, 07:08 AM

https://www.asoundeffect.com/game-audio-future-ben...

Senior audio director/sound designer Ben Minto at EA DICE in Stockholm, Sweden has spent the last 10 years working on their AAA-game franchises like Battlefield and Star Wars Battlefront. The audio team at DICE has won several awards for their sound work, most recently the 2017 D.I.C.E. award for Outstanding Achievement in Sound Design on Battlefield 1. And the year before, they won that D.I.C.E. award for their sound design on Star Wars: Battlefront.

VideoDenoise for FCP X and Premiere Pro

April 4, 2017, 06:48 PM

https://fxfactory.com/blog/effects-2/videodenoise-...

Automatically remove grainy noise from video using simple, easy controls.

Habiller la séquence

April 4, 2017, 06:47 PM

https://journaldunemonteuse.wordpress.com/2017/04/...

LA MONTEUSE Il me faut des plans pour habiller la séquence ! Je l’habille légèrement ? Elle risque de paraître « dénudée »… mais ça peut avoir sa force. Quelques plans, juste pour lier. Si je l’habille de trop, ça va se … Lire la suite →

Miller Goes Off-Road with Gavin Rawlings

April 4, 2017, 12:29 PM

https://www.aotg.com/miller-goes-off-road-with-gavin-rawlings/

Gavin Rawlings, director of photography and co-owner of Venture Films, uses Miller Camera Support Equipment, a leader in the production of innovating camera support solutions, to produce off-road travel programs, most recently season two of "LowRange," an Australian-based reality program that follows a team of adventurers as they explore the nearly two-and-a-half-million acres of the Australian Outback.

#miller
SGO draws from Mistika technology to offer dedicat

April 4, 2017, 12:24 PM

http://www.postmagazine.com/Press-Center/Daily-New...

MADRID, SPAIN — SGO (www.sgo.es) is drawing from its established Mistika technology to introduce new pipeline tools that will be more accessible to the post community as a whole. The company’s Mistika system, which began development back in 1996 and first appeared as a product in 2001, is an all-in-one, Linux-based post production solution capable of performing editing, compositing, color grading, 3D, VR and finishing. At NAB, SGO is “slicing” the system into tools that address diffe...

Review: Red Giant Magic Bullet Suite

April 4, 2017, 12:23 PM

http://www.videoguys.com/blog/review-red-giant-mag...

DigitalFilms blogger Oliver Peters weighs in on the recently released Magic Bullet Suite 13. For video editors looking to enhance the look of their footage who use Adobe Premiere Pro or Apple Final Cut Pro, the Magic Bullet Suite is a valuable toolkit. Color correction, finishing and film looks, Magic Bullet Suite brings intuitive, powerful Read More The post Review: Red Giant Magic Bullet Suite appeared first on Videoguys Blog.

The Illusion of ‘Birdman:’ Hidden Edits

April 4, 2017, 12:22 PM

https://filmschoolrejects.com/birdman-cuts-9c98345...

One of the greatest tricks Alejandro Gonzalez Inarritu has yet to play on audiences is the illusion that Birdman (OR: The Unexpected Virtue of Ignorance) is a single-take film. A cursory watch of the film will convince you that it is an uninterrupted narrative stream in which every actor always hits their mark and every millisecond of timing works out perfectly. In reality, though, while the shoot was built on extended sequences, like Hitchcock’s Rope, another purported single-take film, there...

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