It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 25, 2017, 08:10 AM
http://www.avidblogs.com/avid-supports-independent...
The article Avid Supports Independent Filmmakers and Diversity at Sundance Film Festival by Meghan Ross appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..
February 25, 2017, 08:10 AM
http://www.artofvfx.com/westworld-vfx-breakdowns-b...
Here are three VFX Breakdowns by Important Looking Pirates about their work on WESTWORLD...
February 25, 2017, 08:10 AM
http://digitalcinemacafe.com/2017/02/24/fcg138-pip...
Kids programming, although seen as a stepping stone for many in the entertainment industry is actually Adam Feinsilver and his daughter, Piker’s passion. So many of us take the time to really concentrate on what we love and in the process we don’t allow ourselves to do our very best.
February 24, 2017, 05:59 PM
http://www.postmagazine.com/Press-Center/Daily-New...
SAN FRANCISCO — Artists from around the world used media and entertainment software from Autodesk Inc. (www.autodesk.com) to help bring many of 2016's most popular films to the big screen. The company also received recognition from The Academy of Motion Picture Arts and Sciences, earning a Scientific and Technical Achievement Award (Sci-Tech) for the Arnold Renderer.
February 24, 2017, 01:42 PM
http://renderplease.com/post/157656508835
February 24, 2017, 01:42 PM
http://www.broadcastbeat.com/nab-show-announces-th...
The National Association of Broadcasters has announced the first ten startup companies that will be participating in the 2017 SPROKIT program. Up to 30 emerging companies will be selected by industry leaders to participate based on their potential to offer real solutions to challenges in today’s evolving market. SPROCKIT is still accepting applications for participation and will ...
February 24, 2017, 01:42 PM
http://postperspective.com/hpa-tech-retreat-takes-...
By Tom Coughlin The HPA Retreat, run by the Hollywood Professional Alliance and SMPTE, began with an insightful one-day VR seminar— Integrating Virtual Reality/Augmented Reality into Entertainment Applications. Lucas Wilson from SuperSphere kicked off the sessions and helped with much of the organization of the seminar. Continue reading → February 24, 2017 The post HPA Tech Retreat takes on realities of virtual reality appeared first on Randi Altman's postPerspective.
February 24, 2017, 05:53 AM
http://designingsound.org/2017/02/i-started-an-aud...
Guest post by Matthew Marteinsson So podcasts… there’s a lot of them. I’ve been running one for three years now and feel we’ve got a pretty good listenership. Maybe you’ve heard of it, maybe you haven’t. It’s Beards, Cats, And Indie Game Audio, or #BCAIGA as I like to call it. (I’ve got a […]
February 24, 2017, 05:53 AM
http://designingsound.org/2017/02/the-technical-de...
In a recent post on the Facebook engineering blog, Varun Nair & Hans Fugal explain in great detail the technical details behind Facebook 360 Audio. You can read the complete article here.
February 24, 2017, 05:53 AM
http://designingsound.org/2017/02/valve-launches-s...
After acquiring Impulsonic earlier this year, Valve just released Steam Audio, a new spatial audio solution with physics based sound propagation on top of HRTF binaural audio for games & VR. The Beta of the SDK is available free of charge & currently supports Windows, Linux, macOS, and Android. For more details please visit the official announcement.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.