To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Create Organic Patterns in Maya With a New Voronoi

March 9, 2017, 10:28 AM

http://lesterbanks.com/2017/03/maya-new-voronoi-me...

A newly available Voronoi tool for creating intricate organic patterns is available for Maya. Voronoi Mesh Generator is a script that lets you create Voronoi meshes from any object, and is created by Abhishek Karmakar. The Post Create Organic Patterns in Maya With a New Voronoi Mesh Generator originally appeared and published on %%BLOGLINK%,by lesterbanks

KUBO AND THE TWO STRINGS: Featurettes by Laika

March 9, 2017, 05:36 AM

http://www.artofvfx.com/kubo-and-the-two-strings-f...

Don’t miss those three featurettes about the impressive work of Laika on KUBO AND THE TWO STRINGS...

Create a Sliced MetaBall Effect in Cinema 4D

March 8, 2017, 01:22 PM

http://lesterbanks.com/2017/03/create-sliced-metab...

Uwe Schweer-Lambers is a german motion designer (otherwise known as EquiLoud) who has created some pretty far out motion pieces over the years. His style ventures on simple shapes abstracted and animated into complex forms, The Post Create a Sliced MetaBall Effect in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Easily Create Worn Edges in C4D With an Inverted A

March 7, 2017, 10:14 AM

http://lesterbanks.com/2017/03/easily-create-worn-...

Worn edges are pretty much essential when you want to have realistic objects in a scene appear as if they have been used. Wouldn’t it be great of there was a simple way to create The Post Easily Create Worn Edges in C4D With an Inverted AO Mask originally appeared and published on %%BLOGLINK%,by lesterbanks

3 Ways to Make Clone Indices Visible in Mograph

March 3, 2017, 10:14 AM

http://lesterbanks.com/2017/03/3-ways-clone-indice...

Working with the Cloner in Cinema 4D? There are times when it is helpful to know the clone indices that are associated with the clones in your scene. Perhaps you want to affect certain clones The Post 3 Ways to Make Clone Indices Visible in Mograph originally appeared and published on %%BLOGLINK%,by lesterbanks

How They Animated The Lego Batman Movie

March 3, 2017, 10:14 AM

https://www.aotg.com/how-they-animated-the-lego-batman-movie/

'The Lego Batman Movie' uses an impressive style of animation that replicates the look of real lego bricks. These digital bricks abide by all the rules of real Lego bricks, so they cannot bend or move in an impractical way. Mike Seymour breaks down a few of the most remarkable scenes, where numerous complex techniques were used to create a believable image.

How To Use C4D’s Shadow Catcher Material

March 2, 2017, 01:51 PM

http://lesterbanks.com/2017/03/use-c4ds-shadow-cat...

Compositing stuff? Picking which elements to render out really depends on the project and how flexible you want your comp to be. One thing for sure, rendering the cast shadows separately can be a huge The Post How To Use C4D’s Shadow Catcher Material originally appeared and published on %%BLOGLINK%,by lesterbanks

Chaos Group release V-Ray 3.5 for Nuke

March 2, 2017, 10:17 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Chaos Group (chaosgroup.com) has introduced V-Ray 3.5 for Nuke, a major update to the ray-traced renderer used on films such as Spectreand  The Revenant. The new release offers support for volumetric rendering and deep compositing workflows have greatly expanded V-Ray for Nuke’s core capabilities, adding flexibility to film and TV productions.

Easily Create Animated Noisy Outlines With Moho

February 25, 2017, 01:40 PM

http://lesterbanks.com/2017/02/animated-noisy-outl...

If you ever have wondered how you can add that hand-drawn or hand crafted look to your animations using Moho, it is actually quite easy. If you are coming from after effects, you might be The Post Easily Create Animated Noisy Outlines With Moho originally appeared and published on %%BLOGLINK%,by lesterbanks

MacBreak Studio Episode 389: Rigging Transitions

February 23, 2017, 06:12 AM

https://www.aotg.com/macbreak-studio-episode-389-rigging-transitions/

In this episode of MacBreak Studio, Mark will show you how to rig multiple transitions into a single drop down menu list, using Motion's powerful Rigging tools.

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