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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

JUMANJI 2 VFX Breakdown

June 28, 2018, 10:04 AM

http://www.artofvfx.com/jumanji-welcome-to-the-jun...

Here is the VFX Breakdown by Rodeo FX about their work on JUMANJI – WELCOME TO THE JUNGLE...

An editor recaps Sight, Sound & Story 2018

June 28, 2018, 05:43 AM

https://postperspective.com/editor-recaps-sight-so...

By Amy Leland Manhattan Edit Workshop’s Sight, Sound & Story (SS&S) was established in June of 2013, first offering post-related events, and then those based around cinematography as well. As a working editor always looking to learn, I attend numerous industry events throughout the year, but this one has become one of the “can’t miss” items on my list. Continue reading → June 27, 2018 The post An editor recaps Sight, Sound & Story 2018 appeared first on Randi Altman's postPers...

An editor recaps of Sight, Sound & Story 2018

June 27, 2018, 04:28 PM

http://postperspective.com/editor-recaps-sight-sou...

By Amy Leland Manhattan Edit Workshop’s Sight, Sound & Story (SS&S) was established in June of 2013, first offering post-related events, and then those based around cinematography as well. As a working editor always looking to learn, I attend numerous industry events throughout the year, but this one has become one of the “can’t miss” items on my list. Continue reading → June 27, 2018 The post An editor recaps of Sight, Sound & Story 2018 appeared first on Randi Altman's postP...

How to Simulate Liquid Objects That Keep Their Sha

June 27, 2018, 12:22 PM

https://lesterbanks.com/2018/06/liquid-objects-kee...

Roland Reyer Shows How to Use Maya’s Bifrost to Create Liquid Objects That Retain Their Original Form. Maya’s Bifrost does short work for simulating oceans, water, and atmospheric effects. The system also lets you create

Behind the Title: Composer Vlad Berkhemer

June 27, 2018, 09:30 AM

http://postperspective.com/behind-title-composer-v...

NAME: Los Angeles-based Vlad Berkhemer WHAT’S YOUR JOB TITLE? Composer WHAT DOES THAT ENTAIL? As a composer, most of my day-to-day activities revolve around reading and dissecting briefs, then translating that into music that’s custom written to picture. All that entails maintaining relationships with music houses and musicians, Continue reading → June 27, 2018 The post Behind the Title: Composer Vlad Berkhemer appeared first on Randi Altman's postPerspective.

6 Tips For Adding Effects To A Mix

June 27, 2018, 09:27 AM

http://bobbyowsinskiblog.com/2018/06/27/6-effects-...

One of the reasons why we record elements in stereo is to capture the natural ambience of an instrument. Because we can’t always record everything this way, we must create this aural space artificially, and that can be a problem for some new to mixing. There are so many choices and variables available with effects these days that things can get confusing, but these 6 tips that can help you choose what you need for each track more efficiently, courtesy of the 4th edition of The Mixing Engineer...

PACIFIC RIM - UPRISING: Behind the VFX with Pete B

June 27, 2018, 09:27 AM

http://www.artofvfx.com/pacific-rim-uprising-behin...

Here is a second interview by DNEG about their work on PACIFIC RIM – UPRISING featuring, this time, VFX Supervisor Pete Bebb...

Netflix’s Lost in Space: mastering for Dolby Vis

June 26, 2018, 12:45 PM

http://postperspective.com/netflixs-lost-space-mas...

There is a world of difference between Netflix’s ambitious science-fiction series Lost in Space (recently renewed for another 10 episodes) and the beloved but rather low-tech, tongue-in-cheek 1960s show most fondly remembered for the repartee between persnickety Dr. Smith and the rather tinny-looking Robot. This series, starring Molly Parker, Toby Stevens and Parker Posey (in a very different take on Dr. Continue reading → June 26, 2018 The post Netflix’s Lost in Space: mastering for...

LES MARMOTTES: Making of by Mikros Image

June 26, 2018, 04:50 AM

http://www.artofvfx.com/les-marmottes-making-of-by...

The cute marmots of FRANCE 3 are back! Have a look at this making of by Mikros Image about their creation...

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