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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

AI for M&E: Should you take the leap?

October 10, 2018, 09:00 AM

https://postperspective.com/ai-media-take-leap/#ut...

By Nick Gold In Hollywood, the promise of artificial intelligence is all the rage. Who wouldn’t want a technology that adds the magic of AI to smarter computers for an instant solution to tedious, time-intensive problems? With artificial intelligence, anyone with abundant rich media assets can easily churn out more revenue or cut costs, Continue reading → October 9, 2018 The post AI for M&E: Should you take the leap? appeared first on Randi Altman's postPerspective.

Voice User Interfaces in Film and Reality

October 9, 2018, 09:15 AM

http://designingsound.org/2018/10/09/voice-user-in...

When thinking of voice user interfaces as pure technology, it may not sound appealing to some of us who are in this business for the art. Even when thinking of the technology behind the art, it is comprehensive why some people would shy away from it. What’s compelling about VUIs, however, is not necessarily the […]

Review: iZotope RX 7 Advanced

October 9, 2018, 05:19 AM

http://www.studiodaily.com/2018/10/review-izotope-...

RX Advanced is iZotope’s flagship audio-correction/fixing application. A couple of versions ago, the app became a true editor with the ability to record and edit audio and to fix, correct and adjust using sophisticated machine learning algorithms. As with all technology, the app continuously evolves and improves, and the latest version, RX 7 Advanced, is […] The post Review: iZotope RX 7 Advanced appeared first on Studio Daily.

FACT Magazine: Bratislava’s LOM is bringing affo

October 8, 2018, 12:16 PM

http://designingsound.org/2018/10/08/fact-magazine...

Photo courtesy of FACT In this article, John Twells explores the work of Jonáš Gruska in providing relatively low-cost equipment for field recordists.  Gruska, the founder of LOM and creator of the Elektrosluch, also explains his motivation for creating his recording devices. I was an experimental musician and a field recordist on a budget and I had […]

LoFi Sounds in a High Tech World.

October 4, 2018, 09:05 AM

http://designingsound.org/2018/10/04/lofi-sounds-i...

  The topic for the month is LoFi and I’m just having my morning coffee. Before taking this further, it would probably be worthwhile to define LoFi. HiFi is high fidelity and LoFi is low fidelity. A quick google search for the definition of fidelity, and I came up with “the degree of exactness with […]

Rex Recker’s mix and sound design for new Sunoco

October 4, 2018, 04:10 AM

https://postperspective.com/rex-reckers-mix-sound-...

By Randi Altman Digital Arts audio post mixer/sound designer Rex Recker recently completed work on a 30-second Sunoco spot for Allen & Gerritsen/Boston and Cosmo Street Edit/NYC. In the commercial a man is seen pumping his own gas at a Sunoco station and checking his phone. You can hear birds chirping and traffic moving in the background when suddenly a robotic female voice comes from the pump itself, Continue reading → October 3, 2018 The post Rex Recker’s mix and sound design for ne...

RTW at AES with 19-inch rackmount TouchMonitor

October 3, 2018, 09:28 AM

https://postperspective.com/rtw-aes-19-inch-rackmo...

RTW, which makes visual audio meters and monitoring devices for broadcast, production, post production and quality control, will be in the Avid Pavilion at AES this year with the 19-inch 4U rack-mount (MA4U) version of its TM9 TouchMonitor). This reconfigured unit brings all the audio monitoring features of the standalone RTW TM9 in a new design that is more easily accessible to users in studio settings. Continue reading → October 3, 2018 The post RTW at AES with 19-inch rackmount Touch...

This Maze of Screams and Whispers is as Unsettling

October 2, 2018, 09:18 AM

http://designingsound.org/2018/10/02/this-maze-of-...

Rafael De Cardenas, visionary designer, and Sahra Motalebi, sound artist, combined to bring an eerily unsettling, yet super aesthetic environment based on the design of the maze, entitled AMAZE. The space itself looks like a David Lynch movie combined with mid century modern design, and the sound is a wild, interactive vocal-only sound scape by […]

AAC test: Does your device play this file? by Alla

October 2, 2018, 06:34 AM

https://www.provideocoalition.com/aac-test-does-th...

Apple has suggested we change from MP3 to AAC, but many people are afraid that AAC may not be playable on all current players. So I created a bonus test episode. Many people mistakenly believe that that letter A in AAC stands for Apple. That is incorrect. The AAC acronym stands for Advanced Audio Códec, without any mention of Apple in the name. Apple did not create it. Apple just likes it.

Interview with Veteran Sound Designer Seph Lawrenc

October 1, 2018, 04:13 PM

http://designingsound.org/2018/10/01/interview-wit...

In this interview, Philip Mantoine from theproaudiofiles.com had a chance to pick the brain of audio veteran Seph Lawrence. Lawrence has an impressive career. He has been Creative Director, Sound Supervisor and Sound Designer working for companies like Blizzard Entertainment, Raven Software and most recently Torrential Audio – a company specializing in recording and designing […]

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