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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

3ds Max 2016 Extension 1

August 12, 2015, 10:02 AM

http://www.cgmeetup.net/home/3ds-max-2016-extensio...

Watch what new in Autodesk 3ds Max 2016 Extension 1 Features for Games Artists.

Maya 2016 Extension 1

August 12, 2015, 10:01 AM

http://www.cgmeetup.net/home/maya-2016-extension-1...

Kamal Mistry, Sr. Product Manager for Maya, gives a quick overview of what’s included in the Maya 2016 extension 1 release.

Chaos Group Launches V-Ray for NUKE at SIGGRAPH 20

August 12, 2015, 05:37 AM

http://postperspective.com/chaos-group-launches-v-...

Chaos Group’s V-Ray for NUKE is a new tool for lighting and compositing that integrates production-quality ray-traced rendering into the company’s NUKE, NUKEX, and NUKE STUDIO products. V-Ray for NUKE enables compositors to take advantage of V-Ray’s lighting, shading and rendering tools inside NUKE’s node-based workflow. V-Ray for NUKE brings the same technology used on Game of Thrones, Avengers: Age of Ultron, and other film, commercial and television projects to profession...

Maxwell Render V3.2 - Multilight Editor

August 12, 2015, 05:35 AM

http://www.cgmeetup.net/home/maxwell-render-v3-2-m...

In V3.2 it will be possible to select and edit multiple emitters at the same time.

Facial Animation Test

August 11, 2015, 05:02 AM

http://www.studiodaily.com/2015/08/facial-animatio...

Are we out of the uncanny valley yet? Well, we're getting closer. Character artist Mathieu Aerni sculpted (in Pixologic ZBrush), textured and shaded this CG head for an impressive animation test at Blur Studio. The post Facial Animation Test appeared first on Studio Daily.

Siggraph 2015 and Weta on Rendering

August 11, 2015, 05:01 AM

http://www.fxguide.com/fxguidetv/fxguidetv-205-sig...

fxguide is in LA for SIGGRAPH 2015 - we run down some of the first presentations and emerging tech at the conference. And we talk to Weta Digital's head of rendering research Luca Fascione, who presented at DigiPro on the history of CG and rendering.

11 Small Things You Will Love in Cinema 4D R17

August 10, 2015, 07:27 PM

http://lesterbanks.com/2015/08/11-small-things-you...

Orestis Konstantinidis walks through some of the smaller features in R17 centered around workflow improvements that will make your life in C4D much better. The Post 11 Small Things You Will Love in Cinema 4D R17 originally appeared and published on %%BLOGLINK%,by lesterbanks

Houdini : démoreel 2015 - Actualité sur 3DVF.com

August 10, 2015, 11:03 AM

http://www.3dvf.com/actualite-14075-houdini-demore...

Side Effects advantage of SIGGRAPH to unveil the new demo reels of their software Houdini . It will include cases various clients, advertising in cinema.

Houdini 15 Sneak Peek

August 7, 2015, 07:17 AM

http://www.cgmeetup.net/home/houdini-15-sneak-peek...

Whats new in Sidefx Houdini 15? Houdini 15 introduces new modeling, rendering and animation tools for generalists, animators, lighters, game makers and VFX artists. This brings Houdini to a bigger part of the pipeline while the VFX tools become faster and more efficient at handling big data.

Why Should 2D Animation be Abandoned? (Part 2 –

August 4, 2015, 12:03 AM

http://www.animatorisland.com/why-should-2d-animat...

Last time we looked at reasoning animators might consider giving up on 2D/Hand-drawn completely and moving on to the future that is 3D/CGI animation. Today we take a look at a few more of these ideas and conclude with a possible justification for keeping the old “dead” art form around a little longer (aka, forever).

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