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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Add Dust to Any Model in Blender

July 22, 2015, 07:17 AM

http://www.cgmeetup.net/home/how-to-add-dust-to-an...

Learn how you can easily add a layer of dust to the surface of any model in blender.

See the proposed dev schedule for Blender 2.8

July 22, 2015, 07:17 AM

http://www.cgchannel.com/2015/07/see-the-proposed-...

Blender Foundation chairman Ton Roosendaal just posted the Foundation’s proposal for Blender development over the next year – which is, essentially, not to do any major releases, to give the devs time to regroup.

Animation Workflow: Geoff Hemphill on Rango

July 20, 2015, 05:26 AM

http://animatorsresource.blogspot.ca/2015/07/anima...

Have a look at a shot that Geoff Hemphill did on Rango. His reference is really great. If you watch it closely to you can see the difference in his ref and his final performance. It's not completely 1 to 1 and shows how you can take the bits from reference and then keep pushing the performance beyond it.

3D Coat 4.5 Overview Pt.2

July 18, 2015, 01:07 PM

http://www.cgmeetup.net/home/3d-coat-4-5-overview-...

An Overview of 3D-coat 4.5 new version Pt.2

It Never Ends

July 17, 2015, 12:26 PM

http://animationguildblog.blogspot.ca/2015/07/it-n...

This decade’s Disney film remakes started with Tim Burton’s take on “Alice in Wonderland” in 2010, followed by the 2014 adaptation of Sleeping Beauty, “Maleficent.” Then came the 2015 live-action remake of “Cinderella.”

South African Animation

July 16, 2015, 04:52 AM

http://animationguildblog.blogspot.ca/2015/07/sout...

Triggerfish Animation Studios (South Africa) will launch The Triggerfish Story Lab with the support of the Walt Disney Co. and the country's Department of Trade and Industry.

RenderMan pour 3ds Max : un plugin non officiel en

July 16, 2015, 04:51 AM

http://www.3dvf.com/actualite-13851-renderman-3ds-...

Hesham Mahmoud, which we had presented the tools to RenderMan, Mari and Maya, presents his new project: a plugin for 3ds Max and RenderMan interface.

Animator Andreas Deja Among New 'Disney Legends'

July 14, 2015, 05:17 PM

http://www.animationmagazine.net/people/animator-a...

Eight newly named Disney Legends will be honored at this year’s D23 Expo in Anaheim. Animator Andreas Deja, composer Danny Elfman and Star Wars creator George Lucas are among the honorees, who will be celebrated Friday, August 14 at 10 a.m. in the Anaheim Convention Center. The ceremony will be hosted by Disney Chairman and CEO Bob Iger, and will include special musical performances.

Hayao Miyazaki to Direct a CG-Animated Short Film

July 13, 2015, 04:25 PM

http://www.rotoscopers.com/2015/07/13/hayao-miyaza...

The man might have retired (for real) from feature films, but he still finds the time to do a pet project every now and then. His latest one will come as a bit of a surprise.

Pixar’s RenderMan Software Speeds Up Ray-Tracing

July 9, 2015, 12:29 PM

http://www.studiodaily.com/2015/07/pixars-renderma...

Pixar released version 20 of its RenderMan software, introducing a new noise-reduction technology designed to more efficiently deal with artifacts created by physically based ray tracers. The company said the new denoising system has allowed a "massive" reduction in the … more » The post Pixar’s RenderMan Software Speeds Up Ray-Tracing Results appeared first on Studio Daily.

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