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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Animation Expansion

June 28, 2016, 04:12 AM

http://animationguildblog.blogspot.ca/2016/06/anim...

Here's how the animation business is going here in the City of the Angels...

Layering Effects

June 28, 2016, 04:12 AM

http://animationguildblog.blogspot.ca/2016/06/laye...

Game of Thrones drops another "How We Did All The Cool VFX" video.

Zootopia Animation Shot Breakdown

June 25, 2016, 05:57 AM

http://www.cgmeetup.net/home/zootopia-animation-sh...

Trent Correy – A break down of one of my “Zootopia” shots from story to final animation.

Aardman Awarded

June 23, 2016, 04:41 AM

http://animationguildblog.blogspot.ca/2016/06/aard...

The Brit studio's founders win a prize.

Animated Ripple Effect in 3D Studio Max

October 23, 2015, 04:43 AM

http://www.cgmeetup.net/home/animated-ripple-effec...

This tutorial will show you how to create the effect of many random and overlapping ripples that will animate on a surface as if rain were falling on a puddle or pool of water. This tutorial will use Adobe After Effects and 3D Studio Max. Concepts covered will be the creation and use of animated textures, particle flow and the displacement and point cache modifiers.

ANIMATION STUDIO CELEBRATES 5th BIRTHDAY

October 22, 2015, 10:27 AM

http://www.skwigly.co.uk/leading-animation-studio-...

Altrincham-based multi genre animation studio Factory is celebrating its fifth birthday, with a period of remarkable growth, in a year that has seen four high profile productions come to air, including Newzoids (ITV), Clangers (CBeebies), Scream Street (CBBC) and two specials for Disney and Club Penguin.

Character Animation in Cinema 4D

October 22, 2015, 10:26 AM

http://www.cgmeetup.net/home/character-animation-i...

A Character Animation in Cinema 4D – Orestis Konstantinides (MAXON)

Maya Clay Scene Setting by Pavee Keawmafai

October 22, 2015, 03:38 AM

http://cgvilla.com/2015/10/22/maya-clay-scene-sett...

Pavee Keawmafai is a Digital Artist from Thailand. In the images below Pavee Keawmafai shared his process of setting up the Maya Clay Scene with the settings. Hope that will be usefull for users.

Hans Godard ships Skinning Converter for Maya

October 21, 2015, 10:18 AM

http://www.cgchannel.com/2015/10/hans-godard-relea...

Naughty Dog character TD and tools developer Hans Godard has released Skinning Converter: his amazing Maya plugin for converting any animated mesh to a bone-based animation.

Sneak peek: Twinmotion 2016

October 21, 2015, 04:57 AM

http://www.cgchannel.com/2015/10/sneak-peek-twinmo...

The developers of real-time visualisation tool Twinmotion have released a teaser for the upcoming 2016 release of the software, adding support for Google Earth topology, photogrammetry and point cloud data.

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