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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Maya 2016: See the Difference – XGen

October 1, 2015, 04:34 AM

http://cgvilla.com/2015/10/01/maya-2016-see-the-di...

In case you missed it, here are some of the recent updates to XGen.

Retopologizing Workflow in Maya with Quad Draw

October 1, 2015, 04:33 AM

http://cgvilla.com/2015/10/01/retopologizing-workf...

In this video Patrick Woo first talk about how to use the Quad Draw tool in the new Modeling Toolkit in Maya. Then Patrick Woo go on to show how to retopologize a model with uneven distribution of mesh detail. Patrick Woo also show how easily retopologizing can achieve proper edge flows. This helps us accomplish complex tasks without getting in the way.

Blender 2.73. Predictive Tracking

October 1, 2015, 04:33 AM

http://cgvilla.com/2015/10/01/blender-2-73-predict...

Blender 2.73 has a new feature: predictive tracking. Basically it makes tracking more accurate and most of all up to 20 times faster or more.

Free Animated Icons, AE Presets and More

September 30, 2015, 09:19 AM

http://filmmakermagazine.com/95859-free-animated-i...

PremiumBeat, a royalty free music library, offers a variety of affordably licensable cues that can be used in your video project. In addition, the company is offering a number of other useful tools for free that can be of use for your video editing projects.

Minions Keeps Trucking

September 30, 2015, 05:20 AM

http://animationguildblog.blogspot.ca/2015/09/mini...

The Illumination Entertainment picture prospers in the Middle Kingdom.

3DQuakers releases Forester for Cinema 4D

September 30, 2015, 05:20 AM

http://www.cgchannel.com/2015/09/3dquakers-release...

3DQuakers has released Forester for Cinema 4D: an interesting new plugin for creating animated vegetation and for distributing instanced plants and rocks throughout a scene.

New and Exciting Features of V-Ray 3.2 by Paul Hat

September 28, 2015, 05:52 AM

http://www.3dtotal.com/index_tutorial_detailed.php...

Over the summer Chaos Group released V-Ray 3.2. It represents another major improvement to many existing features as well as the introduction of some new ones. It is free to registered users and will be the version you receive should you purchase it now.

ZBrush SUMMIT Presentation by Neville Page and Gle

September 28, 2015, 05:52 AM

http://www.cgmeetup.net/home/zbrush-summit-present...

Pixologic Presents Official ZBrush SUMMIT Presentation by Neville Page and Glenn Hetrick.

Geena D. Speaks

September 28, 2015, 05:52 AM

http://animationguildblog.blogspot.ca/2015/09/geen...

Some time back, the Animation Guild co-hosted a seminar on gender bias in the animation business. It continues to be an issue for Ms. Davis.

How to Use Scene States in 3ds max

September 28, 2015, 05:51 AM

http://www.cgmeetup.net/home/how-to-use-scene-stat...

Ruan Lotter – In this 3ds max tutorial I explain how to use scene states. Scene states can be used to setup multiple camera angles in 3ds max and even have different lighting setups. You can then use the batch render in 3ds max to render your scene states in one go!

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