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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Arnold for 3ds Max gets new particle rendering cap

March 7, 2019, 07:34 AM

http://www.cgchannel.com/2019/03/arnold-for-3ds-ma...

Solid Angle has released MAXtoA 2.4.43, a new version of the 3ds Max integration plugin for its Arnold production renderer, improving support for native 3ds Max particle systems.

Pixar Just Posted the Mac Nerd Dream Job

March 6, 2019, 01:23 PM

https://www.cultofmac.com/610664/pixar-just-posted...

If you’ve ever dreamed of working for one of the most iconic animation companies in the world, but don’t have any actual animation skills, this might be your best chance.

Polywink releases new facial animation tool for iP

February 27, 2019, 07:20 AM

http://www.postmagazine.com/Press-Center/Daily-New...

PARIS — Polywink (www.polywink.com) has released a new plug & play solution for live facial animation in Unity with the iPhone X. The solution aims at delivering Polywink’s 52 automatically generated ARKit blendshapes for any 3D model, directly integrated in a Unity project in order to use the iPhone X as an intuitive facial animation tool.

AES/SMPTE panel: Spider-Man: Into the Spider-Verse

February 7, 2019, 10:33 AM

https://postperspective.com/aes-smpte-panel-spider...

By Mel Lambert As part of its successful series of sound showcases, a recent joint meeting of the Los Angeles Section of the Audio Engineering Society and SMPTE’s Hollywood Section focused on the soundtrack of the animated features Spider-Man: Into the Spider-Verse, which has garnered several Oscar, BAFTA, CAS and MPSE award nominations, Continue reading → February 6, 2019 The post AES/SMPTE panel: Spider-Man: Into the Spider-Verse sound appeared first on Randi Altman's postPerspective.

Autodesk Maya 2019 is Here

January 19, 2019, 09:36 AM

https://www.awn.com/news/autodesk-maya-2019-here

SAN FRANCISCO -- Autodesk has launched Maya 2019, the latest version of its popular 3D animation, modeling, simulation and rendering software, featuring significant updates to help artists achieve their creative vision within a faster, more interactive and visually engaging working environment.

Autodesk Maya 2019 is Here

January 16, 2019, 02:13 PM

https://news.creativecow.net/story/895453

(San Francisco, CA--January 16, 2019) Today, Autodesk has launched Maya 2019, the latest version of its popular 3D animation, modeling, simulation and rendering software, featuring significant updates to help artists achieve their creative vision within a faster, more interactive and visually engaging working environment.

Autodesk launches Maya 2019

January 16, 2019, 07:32 AM

http://www.postmagazine.com/Press-Center/Daily-New...

SAN FRANCISCO — Autodesk (www.autodesk.com) has launched Maya 2019, the latest version of its 3D animation, modeling, simulation and rendering software. The new release features significant updates to help artists achieve their creative vision within a faster, more interactive and visually engaging working environment. 

Automated Anime and VR at SIGGRAPH Asia 2018

January 16, 2019, 07:31 AM

https://www.awn.com/animationworld/automated-anime...

Exhibition hall highlights included algorithms driving increased 2D character animation production speed and more immersive virtual reality experiences.

Autodesk Releases Maya 2019 with Faster Performanc

January 15, 2019, 01:19 PM

http://www.studiodaily.com/2019/01/autodesk-releas...

Autodesk has released Maya 2019, the latest iteration of its widely used 3D animation, modeling, simulation and rendering software. Among the improvements

Autodesk ships Mudbox 2019

January 15, 2019, 10:24 AM

http://www.cgchannel.com/2019/01/autodesk-ships-mu...

Autodesk has released Mudbox 2019, the latest update to the digital sculpting software, extending its dynamic tessellation system, and adding a new option to merge multiple meshes into a single object.

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