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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

MAXON Cinema 4D Release 20 Now Available

September 4, 2018, 04:30 PM

https://www.awn.com/news/maxon-cinema-4d-release-2...

New 3D software release features expanded MoGraph toolset, new volume-based modeling tools, ProRender improvements and more.

Maxon Publishes Cinema 4D Release 20

September 4, 2018, 12:37 PM

http://www.studiodaily.com/2018/09/maxon-publishes...

After debuting the software’s new features at SIGGRAPH 2018 last month, Maxon has made the latest version of Cinema 4D, Release 20 (R20), available for download. Cinema 4D R20 will be an automatic upgrade for existing customers with an active Maxon Service Agreement. The new release of the 3D modeling and motion graphics application includes MoGraph […] The post Maxon Publishes Cinema 4D Release 20 appeared first on Studio Daily.

Maxon delivers Cinema 4D R20

September 4, 2018, 09:34 AM

http://www.postmagazine.com/Press-Center/Daily-New...

FRIEDRICHSDORF, GERMANY — Maxon (www.maxon.net) is now shipping Cinema 4D Release 20 (R20), the next generation of its professional 3D application. The latest release contains high-end tools and features for VFX and motion graphics artists, including a node-based material system, new volume-based modeling tools, a powerful CAD import, and a major expansion of the MoGraph toolset.

LAIKA recruiting animators and costume makers at A

August 28, 2018, 03:47 AM

https://www.awn.com/blog/laika-recruiting-animator...

The one and only meeting in Central and Eastern Europe, during which Anna Kvorning from LAIKA will recruit animators and costume makers to work in the studio in USA will be held this year at ANIMARKT Stop Motion Forum.

SIGGRAPH 2018 : Mikros présente une solution de p

August 20, 2018, 09:29 AM

http://www.3dvf.com/actualite-24068-siggraph-2018-...

For several years, Mikros Image has been actively involved in the open source field, so much so that the studio set up a dedicated website a few years ago.

Chaos Group Releases V-Ray for Houdini Beta

August 13, 2018, 12:25 PM

https://www.awn.com/news/chaos-group-releases-v-ra...

LOS ANGELES -- Chaos Group has released the open beta for V-Ray for Houdini, bringing its Academy Award-winning rendering technology to every part of the VFX pipeline. With V-Ray for Houdini, artists can apply high-performance ray tracing to all of their creative projects, connecting standard applications like Autodesk’s 3ds Max and Maya and Foundry’s Katana and Nuke. Now, no matter where production artists are in the pipeline, they’ll be able to create and move assets seamlessly, without ...

Chaos Group Opens V-Ray Cloud Beta with Free Rende

August 13, 2018, 12:25 PM

https://www.awn.com/news/chaos-group-opens-v-ray-c...

VANCOUVER -- Today, Chaos Group releases the open beta for V-Ray Cloud, a push-button cloud rendering service for artists and designers running on Google Cloud Platform. V-Ray Cloud can turn a workstation into a supercomputer, unlocking the unlimited power of the cloud to help users hit deadlines and render faster than ever before. V-Ray Cloud will be free to use throughout the beta.

V-Ray for Houdini now in open beta

August 10, 2018, 09:19 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Chaos Group (chaosgroup.com) has released the open beta for V-Ray for Houdini, bringing its Academy Award-winning rendering technology to every part of the VFX pipeline. With V-Ray for Houdini, artists can apply high-performance ray tracing to all of their creative projects, connecting standard applications like Autodesk’s 3ds Max and Maya and Foundry’s Katana and Nuke. Now, no matter where production artists are in the pipeline, they’ll be able to create and move asset...

Zhanna Bekmambetova Spreads Her Creative Wings

August 10, 2018, 09:16 AM

https://www.awn.com/animationworld/zhanna-bekmambe...

For director Zhanna Bekmambetova, daughter of noted Russian movie director Timur Bekmambetov, the world premiere of her CG-animated short, Tweet-Tweet, this past March at the Tokyo Anima Award Festival, represented two different “firsts:” the film is not only her debut directorial effort, but it’s CGF Studio’s first animated film project as well.

SIGGRAPH 2018 : Disney présente ses dernières re

August 10, 2018, 07:16 AM

http://www.3dvf.com/actualite-24001-siggraph-2018-...

Thijs Vogels, Fabrice Rousselle, Brian McWilliams, Gerhard Röthlin (all part of Disney Research), Alex Harvill (Pixar), David Adler (Walt Disney Animation Studios), Mark Meyer (Pixar) and Jan Novak (Disney Research) will present at SIGGRAPH their publication Denoising with Predictive Kernel and Asymmetric Loss Functions . As explained in the introductory video, their work proposes a modular approach to reduce noise in renderings from Monte Carlo engines.

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