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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Report: Adobe May Buy The Foundry

April 27, 2015, 04:19 PM

http://www.studiodaily.com/2015/04/report-adobe-lo...

It could be Adobe Nuke CC one day soon, if a report that appeared Saturday in the London business press pans out. According to The Telegraph, Adobe is preparing to offer as much as £200 million ($304 million) to purchase The … more » The post Report: Adobe May Buy The Foundry appeared first on Studio Daily.

SGO’s Mistika and Mamba FX Create an Enticing Bu

April 27, 2015, 09:37 AM

http://www.sgo.es/2015/04/sgos-mistika-and-mamba-f...

It’s an NAB Wrap – SGO is Absolutely Fabulous in Las Vegas! SGO unfolded another enthralling chapter at NAB 2015 as it continues to move in an upward direction away from an increasingly uniform market. SGO presented the latest creative and performance-enhancing developments for the Mistika colour grading and finishing platform, as well as new features for the popular node-based ... Read More

Autodesk upgrades Flame, Maya and Max to 2016 vers

April 16, 2015, 08:41 PM

http://postperspective.com/autodesk-upgrades/

Autodesk has released updated versions of its Maya and 3ds Max 3D animation software tools. Maya 2016 includes improved animation performance with a parallel evaluation system that takes advantage of the CPU and GPU to increase the speed of both playback and character rig manipulation. The look and feel of the tool has been updated, and Maya 2016 includes new capabilities in the Bifrost procedural effects platform that enable realistic liquid simulations. The latest version of 3ds Max incl...

Autodesk Announces Support for ACES 1.0

April 13, 2015, 06:13 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LAS VEGAS – Autodesk’s Flame Premium creative finishing software, Maya 3D animation software, Shotgun and RV will support ACES 1.0, the Academy of Motion Picture Arts and Sciences' color management and interchange standards. 

Guerilla Render passe en version 1.3

April 2, 2015, 10:27 AM

http://www.3dvf.com/actualite-12761-guerilla-rende...

The look of solution development / lighting / rendering Guerilla render passes in version 1.3. In the list of improvements , we note: - an increase in performance (including the management of opacity: leaves, particles, hair); - the possibility of volumetric raytracer of different types (Maya Fluid, OpenVFB, FumeFX ...) - a particle shader for FX; - improving the management of procedural geometries; - Python scripting which gives access to the whole of 'Guerilla API; - rendering deep images Open...

Digital Domain, Immersive Media Form VR Partnershi

April 2, 2015, 04:58 AM

http://www.hollywoodreporter.com/behind-screen/dig...

Digital Domain Holdings, the parent of VFX house Digital Domain 3.0, has entered into a joint venture with British Columbia-headquartered Immersive Media.

Timber Hires Digital Effects Supervisor Nicholas H

March 17, 2015, 09:24 AM

http://www.btlnews.com/crafts/post-production/timb...

Santa Monica-based design and digital production shop Timber announced that it has hired digital effects supervisor Nicholas Hiegel and a moved into a new studio in the heart of Santa Monica’s creative community. Timber is an artist-owned company that offers animation, live action, VFX and finishing services.

Inside FuseFx’s New Digs with New York Lead Greg

March 13, 2015, 01:05 PM

http://www.studiodaily.com/2015/03/inside-fusefxs-...

In an era when highly stylized, effects-driven television is thriving across network, cable and streaming outlets, FuseFx is in full expansion mode to meet the demand. But the L.A. post shop's founder, Dave Altenau, says the facility's continued success has more … more » The post Inside FuseFx’s New Digs with New York Lead Greg Anderson appeared first on Studio Daily.

FuseFX Adds VFX Supervisor Ted Rae

March 12, 2015, 09:48 AM

http://www.btlnews.com/crafts/visual-fx/fusefx-add...

Ted Rae, an Emmy and BAFTA nominated visual effects supervisor whose credits span feature films, episodic television and commercials, has joined Los Angeles-based FuseFX. Rae is currently leading FuseFX visual effects teams for the CBS series Scorpion and the WB series Stalker. He is also assisting with several projects through FuseFX’s new Vancouver facility.

Blender 2.74 - Update

March 12, 2015, 09:46 AM

http://www.3dvf.com/actualite-12507-blender-2-74-v...

The Release Candidate 1 Blender 2.74 is now available . For the occasion, the release notes have been expanded, and we know a little more about what's new in this update:

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