It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 12, 2020, 01:16 PM
https://www.provideocoalition.com/lets-edit-with-m...
Ilove the Avid Editors of Facebook page. It’s such a great place to get a real sense of how everyone is using an application. There was a great question posted there earlier this week on Exporting. To be honest, I’ve been using Media Composer for so long, I’ve gone through the gamut of exporting types from QT Same As Source, QT Reference and now onto MXF Exports. Most editors, from what I’ve seen, shy away from this (not so) new way of exporting but there are some very big advantages to ...
February 11, 2020, 05:23 PM
https://www.premiumbeat.com/blog/how-to-create-for...
In this tutorial, we’ll show you how to prepare your foreign language content for translation and how to generate subtitles from those translations in AVID.
February 10, 2020, 01:33 PM
https://www.pro-tools-expert.com/home-page/2020/2/...
If you want to know more about the new Folder Tracks in Pro Tools 20202 then in the video below Andrew Scheps demonstrates Folder Tracks,. The beginning of the video also features a demonstration of the S1. It’s the most detailed walkthrough we’ve seen so if you want to see how this feature will affect your workflow this is essential viewing.
February 9, 2020, 03:26 PM
https://lesterbanks.com/2020/02/working-with-arnol...
Arvid Schneider shows how to create Arnold shader setups for Lego Brick models using in Maya. If you are getting into Arnold or need a refresher, this new tutorial from Arvid Schneider can help. Arvid’s
February 9, 2020, 03:25 PM
https://lesterbanks.com/2020/02/how-to-create-outl...
Ilir Beqiri shares a technique to outline type in After Effects using expressions. If you don’t have an outline in your font family, there are ways to create an outline type still. You can convert
February 5, 2020, 01:56 PM
https://www.pro-tools-expert.com/home-page/2020/1/...
To place a clip exactly where you want it you can use Spot mode or cut/copy and paste but there is another way which is quicker and more convenient. Simply place your insertion point where you want to place the beginning of the clip and then drag the clip while holding Control on a Mac or Start on a PC. Add Option or Alt to make a copy so the original clip stays where it was.
February 4, 2020, 02:04 PM
https://lesterbanks.com/2020/02/getting-started-wi...
Arvid Schneider covers the basics for working with Arnold’s Surface Shader in Maya. Arnold’s Standard Surface shader is a versatile monolithic-style physical shader that works well for most materials. If you are getting into Arnold,
February 4, 2020, 02:04 PM
https://lesterbanks.com/2020/02/how-to-make-a-sci-...
Contrafibbularities shares more tips for working with MOI3D to create a Sci-Fi Component. Wolfgang Rode adds to his MOI3D tips and workflow for Cinema 4D users with a new tutorial that shows how to create
February 3, 2020, 01:30 PM
https://lesterbanks.com/2020/02/how-to-create-a-mo...
Mateusz Matejczyk shows how to create an auto-spin expression in Maya that works better when you change attributes over time. Likely one of the first expressions people learn in Maya is to create an auto-spin. It’s
January 31, 2020, 04:01 PM
https://www.premiumbeat.com/blog/chroma-key-in-pre...
In this write-up, we'll show you how to chroma-key your video footage in Premiere Pro without sending your clips to After Effects.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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