Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Use Marvelous Designer to Create a Chef’s Hat fo

January 9, 2019, 10:12 AM

https://lesterbanks.com/2019/01/marvelous-designer...

Alex Cheparev’s Latest Tutorial Shows How to Use Marvelous Designer to Create the Complex Folds of a Chef’s Hat for Maya. Many DCC’s have cloth tools for creating clothes for characters, cloth simulations and more.

Creating Array Controlled Animation in Houdini

January 8, 2019, 02:10 PM

https://lesterbanks.com/2019/01/creating-array-con...

David Kahl Creates Array Controlled Animation by Sorting with Code, Controlling Data in Arrays, and Using Fancy Vector Math. Have a look at David Kahl’s approach to using VEX to create a specific animation. In

Create a Creek Scene With C4D, X-Particles, and Re

January 8, 2019, 02:10 PM

https://lesterbanks.com/2019/01/creek-scene-c4d-x-...

Jonathan Winbush Shows How to Create a Creek Scene With Falling Water That Uses Megascans, Redshift, and X-Particles. A new 3-part tutorial series from Winbush dives into creating a great-looking creek scene complete with realistic

Spine 3.7 Gains New Audio and Stretchy IK Support

January 8, 2019, 02:09 PM

https://lesterbanks.com/2019/01/spine-3-7-new-audi...

Spine 3.7 Brings Audio Support With New Exports, and Stretch, Compressed and Uniform Inverse Kinematics. The latest release for Spine 2D Animation sees a host of new features improvements and of course bug fixes. Audio

Danny Williams Shows How to Retopo Fast in Maya

January 7, 2019, 06:09 PM

https://lesterbanks.com/2019/01/how-to-retopo-fast...

PointPusher Breaks Down His Method for Fast Retopo Work in Maya. Maya’s retopo tools are fairly straightforward to use. The issue becomes the logistics and flow of placing polygons rather than the tools themselves. Whether

NewGrowth is an Interactive Tree Drawing Add-on fo

January 7, 2019, 11:44 AM

https://lesterbanks.com/2019/01/newgrowth-tree-dra...

Michel J. Anders Shares His New Blender Add-on NewGrowth That Lets You Draw Trees With a Brush. Blender has a few options for creating natural vegetation. One that always comes to mind is the Sapling

Animating With Create Nulls from Path in Ae

January 7, 2019, 11:44 AM

https://lesterbanks.com/2019/01/animating-create-n...

Evan Abrams Shows How to Rig Up Elements Using Create Nulls from Path in Ae. One feature in recent versions of After Effects that has made life easier for everyone is the Create Nulls from

Create a Looping Xpresso Rig for C4D Animations

January 5, 2019, 02:28 PM

https://lesterbanks.com/2019/01/looping-xpresso-ri...

CG Shortcuts Shows How to Build a Looping Xpresso Rig to Drive Mograph Effectors in C4D. Dave Bergin (of CG Shortcuts) shows off an incredibly flexible C4D Animation rig that you can alter, change the

Easily Slim Down the Polys on Those Volume Builder

January 4, 2019, 10:53 AM

https://lesterbanks.com/2019/01/slim-down-polys-vo...

Maxon’s Glenn Frey Shows an Easy Way to Reduce the Number of Polygons in Those High-Density Volume Builder Meshes. As fast as it is to build highly complex 3D models with C4D R20’s Volume Builder,

How to Make a Low Poly Car in C4D

January 3, 2019, 01:12 PM

https://lesterbanks.com/2019/01/make-low-poly-car-...

Eli Prenten Shows How to Model a Low Poly Car With Cinema 4D in This Beginner’s Tutorial. Are you just starting with modeling in Cinema 4D? ONe of the best ways to get your feet

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.