It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 5, 2018, 05:58 PM
https://www.aotg.com/premiere-pro-cc-the-basics-of-masks/
Many editors are intimidated by masks. But, really, all a mask does is allow us to select a portion of an image. In this session, Larry Jordan illustrates a variety of practical ways we can use masks to create visual effects and improve our color correction.
February 5, 2018, 05:58 PM
https://www.aotg.com/premiere-pro-cc-using-a-mask-to-help-fix-a-color/
Many editors are intimidated by masks. But, really, all a mask does is allow us to select a portion of an image. In this session, Larry Jordan illustrates a variety of practical ways we can use masks to create visual effects and improve our color correction.
February 5, 2018, 03:26 PM
http://lesterbanks.com/2018/02/get-flat-2d-look-st...
Guilherme Machado Explores Creating Flat 2D Design Using Stardust in After Effects Brazillian Motion Designer and Instructor Guilherme Machado explores creating that 2D flat look using After Effects’ powerful node-based particle tool, Stardust. Stardust allows The Post How to Get a Flat 2D Look With Stardust originally appeared and published on %%BLOGLINK%,by lesterbanks
February 5, 2018, 03:26 PM
http://lesterbanks.com/2018/02/create-neurons-usin...
Medical Artist and Animator Emily Holden Shows How to Animate Mesh Lights Using MASH in Maya The classic medical illustration, the neural network is a visually interesting animation. A mix of organic modeling and animation The Post How to Create Neurons Firing Using Arnold Mesh Lights originally appeared and published on %%BLOGLINK%,by lesterbanks
February 4, 2018, 08:45 AM
https://www.provideocoalition.com/day-4-28daysofqu...
Premiere Pro (and okay maybe Final Cut Pro 7 Classic editors if there are any really still out there) editors coming over to Avid Media Composer, you’ll love this shortcut. Longtime Avid editors… this is reason alone to upgrade.
February 3, 2018, 08:46 AM
http://lesterbanks.com/2018/02/redshifts-new-denoi...
Andrew Silke Peers Into Some New Features in Redshift Maya, Including the New Denoiser Create 3d Characters’ Andrew Silke has a look at the new features in Redshift Maya that are notable and cutting edge. The Post Check Out Redshift’s New Denoiser, Scrubbing and Camera Navigation originally appeared and published on %%BLOGLINK%,by lesterbanks
February 2, 2018, 10:08 AM
http://lesterbanks.com/2018/02/make-objects-collid...
Animator Calvin Bacon Shows How to Make Objects Collide With Paint FX Grass in Maya Working in Maya, there are many ways to create grass. You can use Maya’s new scattering tools, either in xGen The Post How to Make Objects Collide With Paint FX Grass originally appeared and published on %%BLOGLINK%,by lesterbanks
February 2, 2018, 10:08 AM
http://lesterbanks.com/2018/02/braid-maker-braids-...
Abhishek Karmakar’s Latest Maya Tool Braid Maker is A Highly Art-Directable Procedural Braids Designing-Tool for Maya AkashCGI has recently released a new Maya tool allowing users to create sophisticated and organic looking braids at the The Post Braid Maker is a Flexible Braids Styling Tool for Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
February 1, 2018, 01:53 PM
http://lesterbanks.com/2018/02/create-animated-log...
MographPlus Has a Look at Using Advanced Effects to Animate a Logo Using RealFlow and Cinema 4D MographPlus posts a 17-part look into expanding motion graphics with advanced effects. This project-based tutorial uses RealFlow and The Post Create an Animated Logo With RealFlow and C4D originally appeared and published on %%BLOGLINK%,by lesterbanks
February 1, 2018, 11:09 AM
http://lesterbanks.com/2018/02/actionfx-builder-ad...
Motion Factory ActionFX Builder for After Effects is a Simple Way to Add Cartoon FX To Your Work Pixflow’s Motion Factory Builders are After Effects front-ends to libraries of particle, type, and effects. ActionFX Builder The Post ActionFX Builder: An Easy Way to Add Cartoon FX in Ae originally appeared and published on %%BLOGLINK%,by lesterbanks
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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