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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Advanced Text Animator Attributes in After Effects

March 6, 2017, 10:30 AM

http://lesterbanks.com/2017/03/advanced-text-anima...

Text Animators in After Effects are a great (albeit eventual kluge) way to animate type in After Effects. New users may get hung up on some aspects of how things work. Even experienced users of The Post Advanced Text Animator Attributes in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Chop Up Any Model in Maya With This New Slice Mode

March 3, 2017, 10:15 AM

http://lesterbanks.com/2017/03/chop-model-maya-new...

Maya’s Slice tool has gone through some iterations over the last little while. Still, if you need to cut a model into an arbitrary number of sections, the tool falls short. What if you wanted The Post Chop Up Any Model in Maya With This New Slice Model Tool originally appeared and published on %%BLOGLINK%,by lesterbanks

3 Ways to Make Clone Indices Visible in Mograph

March 3, 2017, 10:14 AM

http://lesterbanks.com/2017/03/3-ways-clone-indice...

Working with the Cloner in Cinema 4D? There are times when it is helpful to know the clone indices that are associated with the clones in your scene. Perhaps you want to affect certain clones The Post 3 Ways to Make Clone Indices Visible in Mograph originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Use C4D’s Shadow Catcher Material

March 2, 2017, 01:51 PM

http://lesterbanks.com/2017/03/use-c4ds-shadow-cat...

Compositing stuff? Picking which elements to render out really depends on the project and how flexible you want your comp to be. One thing for sure, rendering the cast shadows separately can be a huge The Post How To Use C4D’s Shadow Catcher Material originally appeared and published on %%BLOGLINK%,by lesterbanks

Have a Look at the New After Effects Live Link in

March 2, 2017, 10:17 AM

http://lesterbanks.com/2017/03/look-new-effects-li...

With Maya 2017 Update 3, there is a lot to love. There are some interesting things happening with the motion graphics tools in the latest update — Not to negate the other features (of which The Post Have a Look at the New After Effects Live Link in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

Working With Maya’s New World Node Cluster Modes

March 1, 2017, 05:45 PM

http://lesterbanks.com/2017/03/world-node-cluster-...

Autodesk has released Maya 2017 Update 3, and with it came some new stuff for Maya’s motion graphics tools, MASH. The World Node lets you arrange objects in a much more natural looking way, using The Post Working With Maya’s New World Node Cluster Modes originally appeared and published on %%BLOGLINK%,by lesterbanks

Make a Redshift Leaf Shader With Sprite and Ray Sw

March 1, 2017, 10:00 AM

http://lesterbanks.com/2017/03/redshift-leaf-shade...

Typically, a renderer would have a utility shader for creating double-sided textures. They are useful when you need to create an object that is super-thin, yet has differing textures on each side. A dollar bill The Post Make a Redshift Leaf Shader With Sprite and Ray Switch Nodes originally appeared and published on %%BLOGLINK%,by lesterbanks

On Set Sound - Part 4

March 1, 2017, 09:59 AM

http://www.doddlenews.com/news-room/on-set-sound-p...

A lot of low-to-no budget films record to camera which is fine if you really can’t afford high end sound systems. I’d really just like to take the time to point out why this really should be your last resort for recording sound on set. What you really want is sync sound where audio is recorded to a separate device.

Mocha VR 360 video plug in for Avid MC

March 1, 2017, 06:40 AM

https://www.aotg.com/mocha-vr-360-video-plug-in-for-avid-mc/

Mocha VR introduces the exciting new capability to work on 360 video projects inside of Avid Media Composer. Product Specialist Mary Poplin introduces Avid editors to the core workflow...

Realistic Rain Drop FX in After Effects [Tutorial]

February 28, 2017, 08:01 PM

http://www.studiodaily.com/2017/02/realistic-rain-...

Andrew Kramer from Video Copilot walks through a technique for generating a rainwater-on-glass effect inside Adobe After Effects CC. This doesn't require any third-party plug-ins or other pay-to-play tricks — just a good working knowledge of some clever ways to … more » The post Realistic Rain Drop FX in After Effects [Tutorial] appeared first on Studio Daily.

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