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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

3ds Max 2016, Extension 1

August 11, 2015, 01:18 PM

https://www.aotg.com/3ds-max-2016-extension-1-3/

3ds Max 2016, Extension 1: TextPlus, Live Link with Stingray and Creative Market

V-Ray for NUKE – Overview

August 11, 2015, 01:18 PM

https://www.aotg.com/v-ray-for-nuke-overview/

V-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX. Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow.

Behind the Scenes: Angry Birds

August 10, 2015, 11:03 AM

https://www.aotg.com/behind-the-scenes-angry-birds/

To help promote Angry Birds 2, Wieden+Kennedy brought together director Francois Rousselet and our VFX team to create the #AngryBirds2 Launch Film featuring a host of CG pigs, the surreal paradise of Piggy Island and explosions!

Blenderlounge - Review - Matalogue

August 5, 2015, 08:20 AM

https://www.aotg.com/blenderlounge-review-matalogue/

Matalogue est un Addon de Greg Zaal qui permet de gérer sa scène depuis le node Editor.

Cinema 4D Tutorial : learn. Xpresso ‘Write-On’

August 1, 2015, 09:48 PM

https://www.aotg.com/cinema-4d-tutorial-learn-xpresso-write-on/

Learn how to use Xpresso and other native Cinema 4D tools to create this ‘write-on’ effect and take advantage of the great array of tools Cinema 4D offers to work with splines. In many ways they surpass the abilities of Illustrator in simplicity and ease of use.

July 1st Chicago C4D Meet Up at Protokulture with

July 24, 2015, 03:03 PM

http://greyscalegorilla.com/blog/2015/07/houdini-b...

Tyler Scheitlin of Protokulture demonstrates some of the capabilities of the Houdini Bridge beta at the most recent ChicagoC4D meet up.

Unreal Motion Graphics in Unreal Engine 4

July 23, 2015, 07:11 AM

https://www.aotg.com/unreal-motion-graphics-in-unreal-engine-4/

Take a look at this insightful tutorial as Kyle Horwood shows you how to create interactive menu systems using UE4's built-in Unreal Motion Graphics system!

Wreck-It Ralph 2 Confirmed

July 16, 2015, 09:25 AM

https://www.aotg.com/wreck-it-ralph-2-confirmed/

The Key Frame is a weekly news show covering the latest from the world of animation and visual effects.

Titler Pro 4

July 13, 2015, 04:25 PM

https://www.aotg.com/titler-pro-4/

Take a look at the all New Titler Pro 4. This powerful video titling software will allow you to create 3D video titles, credits, lower thirds, and more! All while still inside your NLE!

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