To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Pixel Farm releases PFTrack 2017

January 17, 2017, 10:35 AM

http://www.cgchannel.com/2017/01/the-pixel-farm-re...

The Pixel Farm has released PFTrack 2017, the latest version of its camera-tracking software, adding the option to extract multi-layer textures to the software’s photogrammetry toolset.

How Do You Edit an Animated Film?

January 17, 2017, 10:35 AM

https://www.aotg.com/how-do-you-edit-an-animated-film-2/

Here's a question you may never have thought about before: what does an animation editor actually do? If scenes are just written and then animated, is their role any more than just connecting clips together? On the contrary, the role of an animation editor is actually one of the most important roles in shaping the film being made. Let's dive in and explore the job.

Voxel’s Hot Wheels Breakdown

January 15, 2017, 02:56 PM

http://lesterbanks.com/2017/01/voxels-hot-wheels-b...

Hot wheel grasped the idea of Gamification and it is booming keyword at the moment. Millions of people play games for countless hours and how it keeps them engaged for thousands of hours, So Voxels The Post Voxel’s Hot Wheels Breakdown originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Rebuild Lighting From V-Ray Render Passes

January 14, 2017, 05:58 PM

http://lesterbanks.com/2017/01/rebuild-lighting-v-...

New  to rendering and compositing? Trouble with render passes? This might be right up your alley. Breaking apart 3D renders, and recombining them is a subject that can be difficult for new users to understand. The process The Post How To Rebuild Lighting From V-Ray Render Passes originally appeared and published on %%BLOGLINK%,by lesterbanks

Modeling a Coiled Headphone Cable in C4D

January 14, 2017, 07:37 AM

http://lesterbanks.com/2017/01/modeling-coiled-hea...

Michael John from Colorcubic posts a quick tutorial on how to create a coiled headphone cable in Cinema 4D. If you have ever wondered how you would model the long curly-Q’d cable that you sometimes The Post Modeling a Coiled Headphone Cable in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Use Substance Integrations With Maya, Arnol

January 11, 2017, 01:13 PM

http://lesterbanks.com/2017/01/use-substance-integ...

Allegorithmic makes some great tools for artists that have quickly become industry standard. Between Substance Designer, Painter, B2M, and Substance Source, It is a veritable playground for us creative types. Substance tools can also have The Post How To Use Substance Integrations With Maya, Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks

Mettle ships SkyBox Studio V2

January 11, 2017, 04:40 AM

http://www.cgchannel.com/2017/01/mettle-releases-s...

Mettle has released SkyBox Studio V2, the latest version of its suite of tools for creating and editing 360-degree virtual reality video content within After Effects.

Maya for Flame Artists (Tutorial)

January 10, 2017, 05:30 PM

http://www.studiodaily.com/2017/01/maya-for-flame-...

The Flame Learning Channel approaches Maya from a Flame-centric perspective in a new series aimed at Flame artists. The first video goes over the process for importing 3D geometry in the FBX format, and begins making the case for a … more » The post Maya for Flame Artists (Tutorial) appeared first on Studio Daily.

Marcin Jastrz?bski Breaks Down His C4D Sci-Fi Inte

January 10, 2017, 01:55 PM

http://lesterbanks.com/2017/01/breaks-c4d-sci-fi-i...

Marcin Jastrz?bski is a designer and photo-artist and works as a freelancer. Recently he put out a short breakdown showing his process for “Heist” a sci-fi interior scene. Marcin used Cinema R18 Prime, Octane render 3.04, The Post Marcin Jastrz?bski Breaks Down His C4D Sci-Fi Interior Scene originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Bridge 2D Animation With 3D Using Flash

January 10, 2017, 11:15 AM

http://lesterbanks.com/2017/01/bridge-2d-animation...

Both 3D and 2D animation have their strengths. 3D offers a more solid sense of space and grounded environments. 2D Animation has the capacity to be much more expressive, free-flowing and organic. Bridging the two The Post How To Bridge 2D Animation With 3D Using Flash originally appeared and published on %%BLOGLINK%,by lesterbanks

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