To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Unconcious Bias - It's a thing.

January 10, 2017, 05:24 AM

http://animationguildblog.blogspot.ca/2017/01/unco...

In Zootopia, you can be anything you want to be. Just watch out for unconscious beliefs held by others...

A Look at Ornatrix Maya’s New Animation Cache No

January 9, 2017, 07:02 PM

http://lesterbanks.com/2017/01/ornatrix-new-animat...

Ephere Inc., creators of the Ornatrix hair, fur and instancing system for 3ds Max and Maya, have posted a look into the new Animation Cache node. The new node is designed for artists to have The Post A Look at Ornatrix Maya’s New Animation Cache Node originally appeared and published on %%BLOGLINK%,by lesterbanks

Nodes and Compositing

January 9, 2017, 07:01 PM

https://greyscalegorilla.com/podcasts/greyscalegor...

In this episode, we talk about why you should be learning how to use nodes. A bit of history of how we built our upcoming plugin for Octane and Arnold users called HDRI Link. And we also talk a bit about the importance of compositing.

Pixar and the Craft of Storytelling

January 9, 2017, 07:01 PM

https://gointothestory.blcklst.com/pixar-and-the-c...

17 movies produced. 16 movies #1 at the box office. Worldwide B.O. gross over $10 billion. Average B.O. per film: $650M+ by far the highest average per film of any studio in Hollywood history.

Life, Animated – Roger Ross Williams

January 9, 2017, 06:43 AM

http://www.btlnews.com/awards/life-animated-roger-...

This unbelievable, yet true, life story all began when a three-year-old disappeared. Not the horrible found in the woods type of disappeared, but suddenly he was lost to his family, stuck within the confines of his own head. It seemed as if he was just inextricably “gone.” When Pulitzer Prize winning writer, Ron Suskind and […] The post Life, Animated – Roger Ross Williams appeared first on Below the Line.

Up! Side-By-Side : Storm

January 8, 2017, 06:40 AM

https://www.aotg.com/up-side-by-side-storm/

Go behind the scenes of Disney•Pixar's UP with this side-by-side look at a classic scene from storyboard to final frame.

Watch a Houdini Fracture Basics Live Stream

January 6, 2017, 10:00 AM

http://lesterbanks.com/2017/01/houdini-fracture-ba...

Want to get started with and understand fracture basics in Houdini? Mix Studio’s Alvaro Castaneda is a VFX artist who has done work with cmiVFX. Now striking out on his own, Alvaro is posting a The Post Watch a Houdini Fracture Basics Live Stream originally appeared and published on %%BLOGLINK%,by lesterbanks

Modeling in Fusion 360 for Absolute Beginners

January 4, 2017, 07:18 AM

http://lesterbanks.com/2017/01/modeling-fusion-360...

Fusion 360 is Autodesk’s 3D (Computer Aided Design), CAM (Computer Aided Manufacturing), and CAE (Computer Aided Engineering) tool. If that doesn’t sound like it would be up your alley, you should know that it is The Post Modeling in Fusion 360 for Absolute Beginners originally appeared and published on %%BLOGLINK%,by lesterbanks

THE EVOLUTION OF DISNEY ANIMATION (1937-2016)

January 4, 2017, 07:10 AM

https://www.aotg.com/the-evolution-of-disney-animation-1937-2016/

The Evolution of Disney animation since "Snow White and the Seven Dwarfs" (1937) to "Zootopia" (2016).

How to ReLight Scenes in Nuke

January 3, 2017, 01:28 PM

http://lesterbanks.com/2017/01/relight-scenes-nuke...

Nuke, as does most compositors, includes tools that allow you to relight scenes after they have been rendered from a 3D program. In Nuke, it is all handled by the ReLight node, a normals and The Post How to ReLight Scenes in Nuke originally appeared and published on %%BLOGLINK%,by lesterbanks

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