To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Build a Deformer in Houdini With VOPS

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http://lesterbanks.com/2017/03/build-deformer-houd...

When Tim van Helsdingen had to do a lot of deformations on animated objects with high polygon counts in Houdini, he used a technique for making his own deformer using VOPS. The reason is that The Post How to Build a Deformer in Houdini With VOPS originally appeared and published on %%BLOGLINK%,by lesterbanks

VariCam: Exquisitely sensitive and colourful [spon

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http://www.redsharknews.com/production/item/4465-v...

With a dual native ISO, 14+ stops of dynamic range and enhanced colour rendition, the new generation of Varicams have remarkable and unique talents. panasonicvaricamPlanet EarthVariCam 35Varicam LTDual native ISO

Secret Photoshop eyedropper trick blowing people's

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http://www.creativebloq.com/inspiration/secret-pho...

Lots of people didn't know you could use Photoshop's eyedropper tool to do this...

Discogs Launches Gear Database Gearogs

March 27, 2017, 05:26 AM

http://designingsound.org/2017/03/discogs-launches...

Music cataloguing database and marketplace service Discogs recently launched Gearogs, an open platform which aims to create the worlds largest database of audio equipment. In an interview with Thump, Discogs CEO & Founder Kevin Lewandowski says: I’ve also been focusing on what we call our meta-projects. Like applying the Discogs concept to other things. We’ve started [a […]

CalDigit TS3 Lite Thunderbolt 3 dock: reclaim your

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http://www.redsharknews.com/technology/item/4463-c...

RedShark Review: MacBook Pro 2016 users need a dock to hook up their “old” Thunderbolt gear as well as USB devices, and the most efficient is to buy a dock like the CalDigit TS3 Lite or forthcoming TS3. caldigitCaldigit TS3 LiteThunderbolt 3Thunderbolt DockMacbook Pro

Dolby Atmos dubbing theatre boost for Halo Post

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http://www.audiomediainternational.com/installatio...

Level Acoustic Design has carried out a refurbishment of Halo's film dubbing theatre including an upgrade to Dolby Atmos.

What to know at the show: Dolby Voice at Enterpris

March 27, 2017, 05:24 AM

https://blog.dolby.com/2017/03/know-show-dolby-voi...

This week, the Dolby Voice® team is hitting the road. From March 27 to 29, we’ll be in Orlando at Enterprise Connect, the leading enterprise communications event. We’ve been hard at work collaborating with our partners, and we’re so excited to show you what we’ve built together.

“Shot With GeForce GTX” NVIDIA Ansel Contest:

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http://www.geforce.com/whats-new/articles/tom-clan...

“Shot With GeForce GTX” NVIDIA Ansel ContestCapture and share amazing NVIDIA Ansel screenshots in Tom Clancy’s Ghost Recon Wildlands for a chance to win fantastic prizes.

Comparing Pipe Modeling Techniques in Blender

March 25, 2017, 11:55 AM

http://lesterbanks.com/2017/03/comparing-pipe-mode...

Creating flexible tube shapes or a pipe in Blender? As with all 3D processes, there are a couple of avenues that can be explored. Do you use polygons? Do you use splines? What are the The Post Comparing Pipe Modeling Techniques in Blender originally appeared and published on %%BLOGLINK%,by lesterbanks

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