It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 18, 2019, 05:29 PM
https://www.toolfarm.com/news/new-sitni-sati-fumef...
FumeFX has been used to create a wide range of visual effects including game cinematics and blockbuster movies such as Justice League, Deadpool, Independence Day 2, Dr. Strange, Thor, Roland Emmerich’s 2012, Ghost Rider: Spirit of Vengeance and many more.
December 16, 2019, 01:56 PM
https://beforesandafters.com/2019/12/16/go-inside-...
Oftentimes with the release of Pixar or DreamWorks Animation films we get some neat b-roll of artists at work in the studio. Now with Blue Sky Studios’ latest movie, Spies in Disguise, a nice selection of b-roll shots of the studio has also been unveiled.
December 13, 2019, 02:18 PM
http://www.postmagazine.com/Press-Center/Daily-New...
SAN FRANCISCO — Autodesk (www.autodesk.com) has released Arnold 6 with Arnold GPU, which is designed to simplify how artists and studios create content, giving them speed and flexibility, as well as the ability to scale rendering capacity. Arnold’s intuitive interface makes it easy to toggle between CPU and GPU rendering, maintaining the same settings with a single click. Arnold GPU is based on Nvidia’s OptiX framework and is optimized to take advantage of Nvidia RTX technology.
December 13, 2019, 02:16 PM
https://lesterbanks.com/2019/12/how-to-set-up-part...
Friedpixels shows how to set up particle animation physics with Stardust 1.5 in Ae. Check out this new tutorial from James Ramirez, who offers it as a visual guide for setting up particle animation physics in
December 12, 2019, 02:08 PM
https://www.youtube.com/watch?v=mTk7zD2wBC0
Quickly make a dynamic lower 3rd, using the new Source HUD utility from http://elementsupply.co/products/utilities/source_hud/ If you need CC, Get Adobe Creative Cloud: http://cinemaspice.net/adobe-creative-cloud/ to help support this channel. Don't forget to share this video. You never know who among your friends is a closet After Effects user. Thanks. Twitter https://twitter.com/longlivemikey Facebook: https://www.facebook.com/thecinemaspice/
December 12, 2019, 02:08 PM
https://lesterbanks.com/2019/12/how-to-make-attrac...
Tim van Helsdingen shows how to create a neat looking attracting cubes animation in Houdini. Houdini artist and trainer Tim van Helsdingen posts an hour-long tutorial that shows how to make and render an animation
December 12, 2019, 02:08 PM
https://lesterbanks.com/2019/12/how-to-automatical...
Ukramedia shows how you can automatically size text layers in After Effects. With After Effects, a nice trick is to automatically adjust the size of the text to fit a graphic box behind it. Of
December 12, 2019, 02:08 PM
https://lesterbanks.com/2019/12/check-out-whats-ne...
Arvid Schneider runs through some of the new features in the Newest release, Arnold 6. Autodesk releases a new version of Maya and Arnold recently. Arnold 6 hosts a slew of new features and improvements,
December 12, 2019, 02:07 PM
https://lesterbanks.com/2019/12/how-to-create-proc...
CGMatter has a look at making procedural volumetric clouds with Blender 2.81. There are many ways to create clouds, but perhaps the most efficient is to adopt a parametric workflow. Check out this new tutorial from CGMatter that
December 12, 2019, 02:07 PM
https://www.studiodaily.com/2019/12/new-maya-arnol...
Autodesk’s dynamic December duo includes both Maya 2020 and Arnold 6, a release that brings Nvidia RTX GPU acceleration to the Arnold ray-tracing renderer for the first time. A new Nvidia Studio Driver is also out, supporting the release of Unreal Engine 4.24 as well as the latest Maya and Arnold versions. Nvidia said Autodesk […] The post New Maya and Arnold Releases are Optimized for Nvidia RTX Rendering appeared first on Studio Daily.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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