To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Monthly Theme: Immersion

January 2, 2017, 04:41 PM

http://designingsound.org/2017/01/monthly-theme-im...

Kicking off the new year with the topic of immersion seems appropriate, particularly coming from that year. Immersive experiences can offer an escape, and often that’s exactly what we need to cope. But they can also draw us closer to what’s real. They can even show us what the world could be like if we wanted. […]

2016 - Year in Review

January 2, 2017, 04:41 PM

http://www.digitalrebellion.com/blog/posts/2016_ye...

Another year is over so let’s look back on the past 12 months. Notable updates We launched a new online store. Kollaborate 2.0 - We significantly enhanced our cloud workflow platform with hoverscrub thumbnails, folder peeking, to-do comments, an Adobe Premiere panel, Web Hooks and numerous other improvements.  Pro Maintenance Tools 2.2 - Our suite of maintenance and repair tools gained improved support for Avid and the ability to manage Quartz Composer plugins for FCPX. Pro Medi...

Animated Features of 2017

January 2, 2017, 04:40 PM

http://www.skwigly.co.uk/animated-features-2017/

Though 2016 might have felt like a bad year for many reasons, we did get to enjoy many great animated feature films. And as we start a new year, it’s time to have a look at what the multiplexes of 2017 have in store.

Demystifying Final Cut Pro XMLs by Philip Hodgetts

January 2, 2017, 04:40 PM

http://www.fcp.co/final-cut-pro/tutorials/1912-dem...

XML is an acronym that gets used a lot in editing and the transfer of media in the FCPX ecosystem. But what exactly is XML?, how is it used and how can you begin to understand the power of the plain text language? Workflow experts Philip Hodgetts and Greg Clarke start with the basics of XML and explain all.

The FCPX TOUR Moves to Barcelona on November 4th 2

January 2, 2017, 04:40 PM

http://www.fcp.co/component/content/article?id=187...

The Final Cut Pro Tour doesn’t stop! While the videos from FCPXTOUR@IBC are still hot off the press, the new line-up for the next session in Barcelona has just been announced. Jesús Pérez-Miranda tells FCP.co all about it.

The FCPX Tour@IBC Videos Part 7: Peter Wiggins (UK

January 2, 2017, 12:44 PM

http://www.fcp.co/component/content/article?id=187...

The last in the series of videos from the FCPX Tour at IBC 2016 and it is all about speed! FCPX Broadcast editor Peter Wiggins talks about using Final Cut Pro X in time pressured broadcast productions and Pierre Chevalier from Softron demonstrates the tools you need to ingest, edit and playout to air.

Spanish Post Production Manager and Senior Editor

January 2, 2017, 12:43 PM

http://www.fcp.co/component/content/article?id=190...

  In his presentation at the FCP X TOUR Barcelona, David López walked us through the NLE testing process they went through for Salvados, a hugely popular prime time TV show in Spain. Moving forward from FCP7 they considered Avid and tested DaVinci Resolve, FCP X and Premiere Pro CC. They finally adopted Final Cut Pro X, and David explains why exactly the other NLEs were not selected. Video included!

Review - Testing Focusrite Thunderbolt Interfaces

January 2, 2017, 12:41 PM

https://www.aotg.com/review-testing-focusrite-thunderbolt-interfaces/

In this video for Pro Tools Expert, Technical Editor James Ivey joins Richard Rogers from Workstation Pros to take a look at running some of the Thunderbolt interfaces from Focusrite on Windows 10.

John Gilroy — Editor of Rogue One

January 2, 2017, 08:08 AM

http://www.btlnews.com/awards/john-gilroy-editor-r...

**WARNING – SELECT PLOT SPOILERS** When Disney acquired Lucasfilm in October of 2012, it was a natural expectation that the studio would re-energize the dormant live-action landscape of the Star Wars saga. As George Lucas himself had first announced Star Wars to be a nine-part series, additional entries in the main nine, being episodes VII, […] The post John Gilroy — Editor of Rogue One appeared first on Below the Line.

FlowMotion ONE, the end of shaky videos

January 2, 2017, 08:08 AM

http://www.provideocoalition.com/flowmotion-one-en...

In the final stretch of its Kickstarter campaign, FlowMotion Smartphone Stabilizer was funded in one hour and has amassed, now, over $600,000 of a $30,000 goal. It’s almost sure that the end of shaky videos is about to be true. FlowMotion solves a pain many have felt all too personally – getting stable video with The post FlowMotion ONE, the end of shaky videos appeared first on ProVideo Coalition.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.