To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Top 8 Series on PVC in 2016

December 31, 2016, 07:30 AM

http://www.provideocoalition.com/top-8-series-pvc-...

  We’ve already taken a look at some of the biggest articles that were published in 2016 on PVC, but the ongoing series that were started, completed and updated in 2016 offer an even better look at the breadth of content that’s available on the site. Many of these series will continue to be updated The post The Top 8 Series on PVC in 2016 appeared first on ProVideo Coalition.

FCG135 – The Future of Apple – Thunderbolt 3

December 31, 2016, 07:27 AM

http://digitalcinemacafe.com/2016/12/30/fcg135-the...

Like a look into the future, every chat with Alex4D is like peering into a technological crystal ball. In this episode of The Grill we discuss Copy and Paste on iOS, the Microsoft Surface Studio, and Alex’s Docking Station theory. Will the Mac ever be a port extender and CPU/GPU co-processor for my iOS device?

Modeling, Sculpting, Texturing, Rigging in Blender

December 31, 2016, 07:26 AM

http://www.cgmeetup.net/home/pachyrhinosaurus-mode...

Pachyrhinosaurus – Modeling, Sculpting, Texturing, Rigging (BLENDER TIMELAPSE)

Digital Production Buzz- December 29, 2016

December 30, 2016, 06:00 AM

http://www.digitalproductionbuzz.com/2016/12/digit...

Join host Larry Jordan as he talks with Larry O'Connor, Jonathan Handel, Michele Yamazaki, Michael Kammes, James DeRuvo. Technology Highs and Lows for 2016 A Look at the New MacBook Pro Labor and Industry Highlights of 2016 A Look at Plug-ins and 3D Software in 2016 2016 Technology That Will Drive 2017 Our Weekly DoddleNEWS Update The post Digital Production Buzz- December 29, 2016 appeared first on Digital Production BuZZ.

Maya Shadow Catcher Tutorial

December 30, 2016, 05:59 AM

http://www.cgmeetup.net/home/maya-shadow-catcher-t...

In this Autodesk Maya 2017 tutorial I show you how to use the Maya Shadow Catcher material when rendering with the Arnold Renderer built into Maya 2017.

Pulling Off The Swimming Pool Scene in Passengers

December 30, 2016, 05:58 AM

http://www.cartoonbrew.com/feature-film/pulled-off...

One of the landmark scenes in Morten Tyldum’s outer space thriller Passengers features starship passenger Aurora Jane (Jennifer Lawrence) taking a dip in the ship’s swimming pool. When the anti-gravity fails, Aurora is pulled into a large droplet of water hovering in the air.

Hey Apple, Sort out your Pro Problems

December 30, 2016, 05:58 AM

https://thefinishline.pro/blog/hey-apple-lets-sort...

There has always been plenty of winging about the lack of Apple’s commitment to professionals but throughout my career I’ve been able to look at what Apple is doing and see where they are taking us. It has always excited me but for the first time I’m a little concerned, so it’s a good time to throw a few solutions into the ether and hope that one or two find their way to the Apple development teams. Here we go…

How to Tell If Your Theater Is Projecting Movies P

December 30, 2016, 05:58 AM

http://screencrush.com/consumer-guide-to-theater-p...

Rarely a week goes by these days without someone proclaiming movies dead or dying or zombified and feasting on the brains of their victims. Mainstream Hollywood has seen better days, but film as an art form is just fine; in a world where Moonlight, The Handmaiden, Arrival, and Loving are all competing for screen space, there’s still life left in movies yet. I’m more concerned about movie theaters, where the presentation seems to get worse every single year.

Sound Editors Phil Stockton, Eugene Gearty,

December 29, 2016, 02:30 PM

https://www.aotg.com/sound-editors-phil-stockton-eugene-gearty/

"Sight, Sound & Story" - Soundshow NY: "Life of Pi" Part 3.  From Sight, Sound, and Story on June 8th, 2013.Starting in 1982 Eugene Gearty was one of the first digital Sound Editor/Designers in the film industry. He pioneered the use of the access and the Synclavier systems for use in creating and editing sound effects for movies such as "Silence of the Lambs," "Do The Right Thing," "Men in Black," and "The Hudsucker Proxy." He has worked with many New York directors including J...

Win a library from A Sound Effect

December 29, 2016, 02:29 PM

http://designingsound.org/2016/12/win-a-library-fr...

2016 is almost done and, with it, so is our December give-away. If you haven’t won anything yet, here’s another prize that you should definitely try and get. Indeed, A Sound Effect generously offered to give you one copy of any of the libraries on sale on their website! To enter and maybe win the […]

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.