It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 28, 2016, 01:29 PM
http://lesterbanks.com/2016/05/particle-emitters-t...
Motion Designer Michael Tierney shows how you can get started using particle emitters and tracers in Cinema 4D. The Post Getting Started With Particle Emitters and Tracers in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks
May 28, 2016, 01:29 PM
http://lesterbanks.com/2016/05/importing-files-rot...
Elon Dan shares a quick look at importing files for rotoscoping in OpenToonz. The Post Importing Files for Rotoscoping With OpenToonz originally appeared and published on %%BLOGLINK%,by lesterbanks
May 27, 2016, 02:06 PM
http://blogs.adobe.com/tonyharmer/2016/05/27/anima...
This week I had the pleasure of visiting Leeds to do a one-man creativity and content velocity gig where we looked at how fast Creative Cloud makes it to produce great content, and also encouraged CC users to make a bit more of the apps they have access to as complete members but maybe don’t visit as often. On the train to Leeds I did a quick cartoon of Deadpool in my sketchbook (so I could use Capture to turn it into a shape) that I thought would be fun to animate in Animate CC, as Alex...
May 26, 2016, 05:56 AM
http://www.awn.com/news/sony-s-angry-birds-movie-p...
Last week, while the film was still firmly under wraps, Dell and NVIDIA visited Sony Pictures Imageworks to host a sneak peek of The Angry Birds Movie, the CG-animated feature written by Jon Vitti and directed by Fergal Reilly and Clay Kaytis and based on Finnish developer Rovio’s addicting mobile video game franchise.
May 25, 2016, 11:44 AM
http://lesterbanks.com/2016/05/create-multi-colore...
Autodesk's Daryl Obert shows how you can get a multi-colored Bifrost Simulation going in Maya. The Post Create Multi-Colored Bifrost Liquid in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
May 25, 2016, 09:17 AM
http://lesterbanks.com/2016/05/squall-aa-animation...
Marcus Eckert's Squall for After Effects helps bridge the gap between animations and native code of iOS apps. The Post Convert Your After Effects Animations Directly to iOS Code originally appeared and published on %%BLOGLINK%,by lesterbanks
May 24, 2016, 09:15 AM
http://lesterbanks.com/2016/05/transfer-textures-o...
Environment and prop artist, Jeff Parrott shows how you can easily transfer a texture to a similar object, that has different UV's. The Post Transfer Textures Between Objects With Different UV’s, in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
May 24, 2016, 05:29 AM
http://www.skwigly.co.uk/aardman-braun-introduce-b...
Braun – the manufacturer of some of the world’s most-loved shaving and styling products – has partnered with Academy Award-winning studio, Aardman to create a stop motion animation film using real men’s beards.
May 21, 2016, 04:25 AM
http://www.awn.com/news/montr-al-stop-motion-fest-...
Montreal, QC -- The Festival Stop Motion Montréal has announced the official opening of its call for entries for the upcoming 8th edition of the Festival, which will take place September 16, 17 and 18, 2016. The deadline for film entries is June 30, 2016.
May 20, 2016, 04:58 AM
http://animationguildblog.blogspot.ca/2016/05/the-...
It's not just content spilled onto a silver screen anymore.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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