To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create a Frosty Effect in Cinema 4D

July 28, 2019, 04:29 AM

https://lesterbanks.com/2019/07/how-to-create-a-fr...

Andre Brites shows how to create a frosty effect in C4D using transparency, reflection, and bump. When it comes to shading, you can get so much more out of materials by using maps to them.

Datasmith, Working With C4D Files Natively in Unre

July 28, 2019, 04:28 AM

https://lesterbanks.com/2019/07/datasmith-working-...

Winbush demonstrates the new Datasmith plugin feature that imports C4D files natively in Unreal Engine. Things change pretty quickly in the 3D world. While some changes are helpful, some are positively groud-breaking. You know the

Women In Animation Hosting SIGGRAPH Summit On Mond

July 27, 2019, 07:03 AM

http://www.cgw.com/Press-Center/Siggraph/2019/Wome...

LOS ANGELES — Women In Animation (www.womeninanimation.org) has announced the programming lineup and speakers for its Women In Animation Summit at SIGGRAPH 2019 in LA. The half-day event will take place at the Los Angeles Convention Center (where SIGGRAPH is being held) in conference room 410 from 2:00pm to 5:00pm on Monday, July 29th.

SIGGRAPH: ftrack Accelerates to Real-Time

July 27, 2019, 07:02 AM

https://www.animationmagazine.net/technology/siggr...

Stockholm-based ftrack, creator of the production tracking and media review platform for creatives, will demonstrate several new features at this year’s SIGGRAPH in Los Angeles (July 28-Aug. 1).

Have Audio Drive Animation Using a CHOP Network

July 26, 2019, 12:19 PM

https://lesterbanks.com/2019/07/have-audio-drive-a...

Zeus VFX shows how you can have audio drive animation with a CHOP network in Houdini. CHOPs in Houdini represents nodes for manipulating time-based channel data like animation curves or audio. CHOPs include things like

Check Out What’s New in UV Toolkit 1.3

July 26, 2019, 12:19 PM

https://lesterbanks.com/2019/07/check-out-whats-ne...

Erik Lehmann’s UV Toolkit adds some workflow enhancements and features. More often than not, you are taking chances when using small developer third-party tools. While some are incredibly useful, most small developers are not ready

How to Create This Great Looking Map Scroll Animat

July 25, 2019, 12:12 PM

https://lesterbanks.com/2019/07/how-to-create-this...

FlowTuts shows how to make a map scroll animation in After Effects with shape layers and a few tricks. It’s always amazing to see what is possible in After Effects when using shape layers. Vector

Use the Inheritance Effector to Create a Particle

July 25, 2019, 12:11 PM

https://lesterbanks.com/2019/07/use-the-inheritanc...

Darkins Digital shows how to create a mograph particle transition effect using the Inheritance Effector in C4D. Publishing the good works of Mograph in Cinema 4D, Darkins Digital shows how you can create a mograph

Quad Remesher, a New Auto Retopo Tool for Maya Loo

July 25, 2019, 09:07 AM

https://lesterbanks.com/2019/07/quad-remesher-a-ne...

Exoside releases Quad Remesher for Maya, Max, and Modo. With specific workflows, retopology becomes extremely important, yet it is pretty time consuming when you deal with a lot of objects in a scene. There are

Autodesk Releases Flame Family 2020.1

July 25, 2019, 06:11 AM

https://www.studiodaily.com/2019/07/autodesk-relea...

Autodesk released Flame Family 2020.1, an update to Flame, Flare and Flare Assist that increases the 3D compositing, VFX and finishing software’s use of AI techniques. The company said its machine-learning computations can be performed on older certified graphics hardware, but says performance improves significantly when the software runs on Nvidia’s new RTX Tensor computation […] The post Autodesk Releases Flame Family 2020.1 appeared first on Studio Daily.

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