To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create a Simple Cloud With Maya Bifrost

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https://lesterbanks.com/2019/08/how-to-create-a-si...

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August 6, 2019, 10:16 AM

https://lesterbanks.com/2019/08/5-ways-that-blende...

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August 6, 2019, 10:14 AM

https://lesterbanks.com/2019/08/spine-adds-soft-ik...

Packed with new features, Spine 2D 3.8 adds soft IK, mesh tracing, and a lot more. If you’re anything like me, you look at something like Spine 2D animation and can’t help but compare it

The Lion King Making Of...

August 6, 2019, 10:13 AM

https://www.artofvfx.com/the-lion-king-making-of-b...

Technicolor have released this interesting page about the great work of MPC on THE LION KING featuring Overall VFX Supervisors Rob Legato & Adam Valdez and MPC VFX Supervisor Elliot Newman...

Chuck Jones "An Animator is an Actor with a Pencil

August 6, 2019, 05:46 AM

https://directedbychuckjones.tumblr.com/post/18679...

The official Tumblr of Chuck Jones, the four-time Academy Award recipient and legendary animated film director and creator.

An artist’s view of SIGGRAPH 2019

August 6, 2019, 05:45 AM

https://postperspective.com/an-artists-view-of-sig...

By Andy Brown While I’ve been lucky enough to visit NAB and IBC several times over the years, this was my first SIGGRAPH. Of course, there are similarities. There are lots of booths, lots of demos, lots of branded t-shirts, lots of pairs of black jeans and a lot of beards. Continue reading → August 5, 2019 The post An artist’s view of SIGGRAPH 2019 appeared first on postPerspective.

SIGGRAPH Attendance Is Up

August 5, 2019, 12:15 PM

http://www.cgw.com/Press-Center/Siggraph/2019/SIGG...

CHICAGO—The SIGGRAPH 2019 conference in downtown L.A. concluded with its highest attendance since 2013, boasting 18,700 global professionals in computer graphics and interactive techniques. This was the 46th annual SIGGRAPH.

How to Use Vellum to Animate Character Fat

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https://lesterbanks.com/2019/08/how-to-use-vellum-...

Tim van Helsdingen shows how you can use Houdini Vellum to animate body fat for a 3D character. Adding realism to 3D characters includes a host of technical achievements in realistic lighting and shading. When

How to Unfold a Globe in 3D to Fold it Up Again Wi

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https://lesterbanks.com/2019/08/how-to-unfold-a-gl...

Athanasios Pozantzis show you how to create an icosahedron globe that you can print on paper and fold in real life. It must occur to everyone who learns UV techniques in 3D. Could it be

Use the Copy Tab in Maya to Prevent Losing Selecti

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https://lesterbanks.com/2019/08/use-the-copy-tab-i...

Malcolm Andrieshyn shares more tips for Maya, including how to use Copy Tab. We’ve all seen the copy tab button at the bottom of the attribute editor in Maya. Hitting that button doesn’t seem very

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