To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create ID Mattes With Render Setup in Maya

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Reza Sarkamari shows how to create ID Mattes using Maya’s Render Setup. Maya’s Render Setup was a welcome change from the older render layers. It’s ultimately more powerful and allows you virtually unrestricted ways to set up

How to Create Quick Clouds With Arnold

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https://lesterbanks.com/2022/02/how-to-create-quic...

Lee Grigs shows how you can quickly create clouds using Arnold’s Volume Shader and Maya’s Cloud texture. Arnold Rendering Specialist Lee Griggs shows a fast and easy way to create clouds with Arnold in Maya. Griggs shows

How to Animate Any Redshift Attribute in Houdini

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https://lesterbanks.com/2022/02/how-to-animate-any...

Stormz looks into animating Redshift attributes in Houdini quickly. This new tutorial from Stormz shows how to animate any Redshift attribute in Side FX Houdini. Animating material attributes is easy, but with Redshift in Houdini, the process isn’t

How to Animate a Shockwave in Blender

February 24, 2022, 08:29 AM

https://lesterbanks.com/2022/02/how-to-animate-a-s...

Bad Normals shows how to make a shockwave effect in Blender using Geo Nodes. This new tutorial from Bad Normals shows how you can essentially transform the default cube in Blender into a shockwave effect by using

How to Create a Double Helix With Bifrost

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Frosty shows how to make a DNA-style double helix from a Curve in Bifrost. This new (audio-less) tutorial from Youtuber “Frosty” shows his node setup for creating a double helix-style DNA strand in Bifrost. The

10 Apple Motion Tutorials Every Motion Designer Should Watch

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https://www.premiumbeat.com/blog/10-apple-motion-t...

Take your motion graphic skills to the next level with ten amazing Apple Motion tutorials. Get your game on!

How to Make a Stylised Table With Maya, Zbrush, and Painter

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https://lesterbanks.com/2022/02/how-to-make-a-styl...

3dex shows how he created a stylized table using Maya, Zbrush, and Painter. A new tutorial and walkthrough from 3dEx show some of his techniques for creating the stylized content he’s known for.  The walkthrough covers modeling in Maya,

Douglas Trumbull and how slit-scan changed SFX

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https://www.redsharknews.com/douglas-trumbull-and-...

Award-winning visual effects artist Douglas Trumbull died recently, leaving behind a body of memorable work including the slit-scan ‘Stargate’ sequence from 2001: A Space Odyssey. But what is slit-scan and where else has it been used?

Create an Infection System With Grains in Houdini

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https://lesterbanks.com/2022/02/create-an-infectio...

Nick Medukha shows how to make an animated infection using POP Grains in Houdini. If you feel like there are many tutorials about how to make an infection system, you are not wrong. The thing is,

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