To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

It's Time to Celebrate

August 24, 2015, 05:06 AM

http://tracking.feedpress.it/link/9766/1661280

Each download, each shared project, each happy tweet, call and e-mail we receive in appreciation for NewBlueFX’s effects and plugins, shows that we have the best customers out there (with some great video editing talent to boot.) To show our thanks for your support, we’re celebrating you, the customer! And what better way to say thanks than with some more credits?

Pixar Disney Shader and RenderMan Preview Renderin

August 24, 2015, 05:03 AM

http://www.cgmeetup.net/home/pixar-disney-shader-a...

The PxrDisney shader is RenderMan’s default for a reason- it’s fast, easy, and extremely versatile.

SIGGRAPH 2015 : le palmarès du Computer Animation

August 24, 2015, 05:03 AM

http://www.3dvf.com/actualite-14215-siggraph-2015-...

Pour terminer notre tour d'actualité sur le Siggraph 2015, les organisateurs viennent de dévoiler la liste des gagnants du Computer Animation Festival 2015, qui célèbre chaque année le meilleurs de l'image numérique et de l'animation.

Charla “Final Cut Pro X: Mucho más de lo que im

August 23, 2015, 01:48 PM

http://www.edaeditores.org/charla-final-cut-pro-x-...

El sábado se realizó con éxito la charla abierta “Final Cut Pro X – Mucho más de lo que imaginabas“. A cargo del editor Leo Hans (EDA). Se expuso el Final Cut Pro X en contexto: Una mirada a cómo y por qué FCPX está siendo implementado por grandes compañías en todo el mundo. Una […]

RealFlow Tutorials: Objects Interaction

August 23, 2015, 01:47 PM

http://cgvilla.com/2015/08/23/realflow-tutorials-o...

In this videos you will learn how to make realistic liquids using RealFlow.

Create a Full Fur Groom for a Chimpanzee With Maya

August 23, 2015, 06:00 AM

http://lesterbanks.com/2015/08/full-fur-groom-with...

See the workflow for creating and grooming Chimpanzee fur using Maya's XGen arbitrary primitive generator. The Post Create a Full Fur Groom for a Chimpanzee With Maya’s XGen originally appeared and published on %%BLOGLINK%,by lesterbanks

Use the C4D Pose Morph Tag for Easy Animation

August 22, 2015, 03:51 PM

http://lesterbanks.com/2015/08/c4d-pose-morph-tag-...

An overview for using Cinema 4D's Pose Morph Tag to quickly and easily animate objects in your scene. The Post Use the C4D Pose Morph Tag for Easy Animation originally appeared and published on %%BLOGLINK%,by lesterbanks

Low Poly Techniques for Cinema 4D

August 22, 2015, 03:51 PM

http://cgvilla.com/2015/08/22/low-poly-techniques-...

In this tutorial, You will see few different techniques in Cinema 4D to get that low-poly style that has been popping up around the web lately. You will also see how to use the Connect Object, the Displacer Deformer and the Polygon Reduction deformer to get this specific technique working on your models or shapes.

Turn Text Into A Tropical Island Scene – Cinema

August 22, 2015, 03:51 PM

http://cgvilla.com/2015/08/22/turn-text-into-a-tro...

In this AskGSG, we get asked by MadnessPro how to make a Tropical Island scene out of text similar to this beautiful spot by Animo – 3D & VFX Studio (vimeo.com/119117410). First, Chris builds the island and water using the Displace Deformer and textures it with gradients. Next, Chris adds trees to the scene using a simple model and Hair. Finally, Nick tweaks the textures and lighting for the final render.

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