To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Magisto's AI Can Edit Your Video Automatically in

August 20, 2015, 04:25 PM

http://tech.co/magisto-video-editing-2015-08

When the first ever iPhone was introduced to us on June 29, 2007 we weren’t just given a new way to talk, text, and play games. Chief among the features of the phone was a new way to capture memories with a camera that far surpassed the functionality of its flip phone counterpart.

Allegorithmic - the new generation of 3D texturing

August 20, 2015, 04:23 PM

https://www.aotg.com/allegorithmic-the-new-generation-of-3d-texturing/

Allegorithmic develops the new generation of 3D texturing software: Substance Painter, Substance Designer and Bitmap2Material. With most AAA game studios using these tools, Substance has become the industry standard for creating next-generation PBR (Physically Based Rendering) assets. These tools are also rapidly expanding to the VFX/Film and Design industries.

The Future of Post: More of Everything

August 20, 2015, 12:22 PM

https://larryjordan.com/blog/the-future-of-post-mo...

Last night, I had the pleasure of moderating a panel sponsored by KeyCode Media and Sony on “The Future of Post: 4K and HDR.” We spent 90 minutes discussing whether it was time for editors and post-facilities to start editing 4K and/or HDR images, and what changes these new formats would require.

Jeffrey Katzenberg to Be Honored By American Cinem

August 20, 2015, 12:21 PM

http://www.hollywoodreporter.com/news/jeffrey-katz...

Jeffrey Katzenberg will be the first recipient of the Sid Grauman Award, a new honor to be handed out by the American Cinematheque at its annual benefit to be held Oct. 30 at the Hyatt Regency Century Plaza Hotel.

SmallHD Giving Away Color Grades that Recreate Loo

August 20, 2015, 09:34 AM

http://www.btlnews.com/crafts/post-production/smal...

SmallHD announced that it is giving away a free set of color grades that recreate the unique look of seven different iconic films. The company is also publishing free video tutorials explaining how to get the most out of these looks during both production and postproduction. The post SmallHD Giving Away Color Grades that Recreate Looks from Seven Iconic Films appeared first on Below the Line.

How to Create Heat Waves in After Effects

August 20, 2015, 09:34 AM

http://www.premiumbeat.com/blog/how-to-create-heat...

Learn how to create displaced heat waves in After Effects with this easy-to-learn technique.

Avid Everywhere Helps Jewelry Television Meet the

August 20, 2015, 09:33 AM

http://feeds.avid.com/~r/AvidPressRoom/~3/bbye2Dfe...

Avid MediaCentral Platform enables television retail network to streamline production, enhance collaboration, and generate the highest possible ROI

Fractalicious 1 and 2

August 20, 2015, 09:31 AM

http://www.cgmeetup.net/home/fractalicious-1-and-2...

Over the years Julius Horsthuis gathered experience in film, 3D animation and VFX that he’s now try to expand with a little help from fractals. It’s an ideal playing field to develop skills in color, camera, lighting and composition. In 2014 he started creating Fractal shorts.

New Maxwell Render V3.2 Tips

August 20, 2015, 09:31 AM

http://www.cgmeetup.net/home/new-maxwell-render-v3...

If you are already using Maxwell Render or thinking about giving it a try, there are a few fundamental tips that you should be aware of so that you get impeccable renders quickly. Juan from the Maxwell Render team will offer speedy tips on materials, (interior) lighting, Multilight and more – covering critical workflow points that many people overlook.

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