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The Case Against Reality - The Atlantic

June 2, 2016, 12:17 PM


As we go about our daily lives, we tend to assume that our perceptions—sights, sounds, textures, tastes—are an accurate portrayal of the real world. Sure, when we stop and think about it—or when we find ourselves fooled by a perceptual illusion—we realize with a jolt that what we perceive is never the world directly, but rather our brain’s best guess at what that world is like, a kind of internal simulation of an external reality. Still, we bank on the fact that our simulation is a rea...

The Philosophy of VR

May 23, 2016, 06:59 AM


The virtual reality (VR) industry is currently in its infancy, but in just a few decades it’s possible that virtual environments will be nearly indistinguishable from reality. Along with transforming everyday life, a VR revolution could fundamentally change how we understand and define what is real.

Celebrate Star Wars Culture with Adorama

December 17, 2015, 10:01 AM


With a script analysis of “The Force Awakens” by the NYCSC, a Star Wars-themed photography booth, Star Wars video gaming stations, films screening all day, plus a TV and film box set giveaway, this event at Adorama promises to blow up bigger than Alderaan

#podcast#photography#adorama#events#star wars#videography#giveaways#consumer tech#the force awakens#alderaan#nycsc
Welcome Victoria Nece to her new role.

November 21, 2015, 08:06 AM


I am quite pleased—thrilled, actually—to announce that Victoria Nece has accepted a job at Adobe as “Product Manager for Visual Effects and Motion Graphics”. This job includes the primary responsibility of being product manager for After Effects and Character Animator. As a veteran professional user of After Effects, both as an animator and as a creator of extensions for After Effects, Victoria is perfectly suited to represent the needs of After Effects users and lead the development...

#after effects#visual effects
Saschka Unseld - Uncovering the Grammar of VR

September 28, 2015, 05:54 AM


In virtual reality, you are at the center of every story. Saschka Unseld, head of Oculus Story Studio, wants to keep you there, experiencing virtual worlds directly, with characters who interact with you in real time. You read a book and you watch a film, but in virtual reality, you experience a story.

21 ways to unlock your creative genius

September 23, 2015, 09:33 AM


Feeling stumped? Everyone suffers from creative block now and then. Question is, how do you overcome it? We came across this brilliant infographic, which shares 21 top tips and tricks to help inspire you.

Interstellar, Science & Fantasy

August 20, 2015, 09:35 AM


A look at the movie Interstellar in the context of science classes and genre classification issues.


May 19, 2015, 03:58 AM


League of Legends A Twist Of Fate is the trailer for the world-famous game. Many people in the world play games on computers and consoles. A lot of them play a variety of games but for a long time a lot of game one kind of games - Online MMORPG. An interesting game experience from home directly with players from all over the world. There are some very well-known games that are globally known and one of today's most popular is the League of Legends, or simply abbreviated LOL. People are just craz

The Art of the Thirty Second Story

January 28, 2015, 09:50 AM


This is part one of a six part series on the Client Blog, “The Art of the Thirty Second Story.” (See HERE for more details) In this first post, I will cover the recent Masters in Motion conference in Austin Texas – an incredible 3 day filmmaking event that brings together some of the great minds of cinematography, photography, editing, and production.

Sachtler launches Premium Bags range

January 20, 2015, 03:59 PM


Sachtler has announced the launch of its new range of Premium Bags, in line with the phase out of the group's Petrol Bags brand.

#camera accessories#premium camera bags

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