To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Wisycom Introduces Fiber Solutions at Inter BEE

November 9, 2017, 09:26 AM

https://www.aotg.com/wisycom-introduces-fiber-solutions-at-inter-bee/

Wisycom, designer and builder of the most sophisticated RF solutions for broadcast, film and live production, will display its Bx1 Fiberbox with MFLC Compact Wideband Optical Link for the first time in Japan at this year's Inter BEE show.

#wisycom
Gamasutra Audio Design Deep Dive: Martin Stig Ande

November 8, 2017, 10:28 AM

http://designingsound.org/2017/11/gamasutra-audio-...

Martin Stig Andersen (Limbo, INSIDE) has written an extensive piece about his recent work on Wolfenstein II: The New Colossus in which he describes his use of Baschet Instruments, unique sound sculptures created by two French Brothers named François and Bernard Baschet. You can read the full article here.

Cinema Audio Society adds Two Board members

November 7, 2017, 10:37 AM

http://www.btlnews.com/blog-the-line/cinema-audio-...

Chris Newman And Jeff Haboush Join Cinema Audio Society Board Of Directors6 November 2017, Los Angeles—The Cinema Audio Society welcomes new Board Members, Re-recording Mixer Jeffrey J. Haboush, CAS and Production Sound Mixer Chris Newman, CAS. Chris and Jeff will be filling the vacancies on the Board left by the recent passing of Production Mixer […] The post Cinema Audio Society adds Two Board members appeared first on Below the Line.

Composing the Call Of Duty WWII Score

November 7, 2017, 10:36 AM

http://reaperblog.net/2017/11/codwwii_w_roget/

Last week in a Facebook group post Wilbert Roget II announced he had completed the score for the upcoming game Call Of Duty WWII, entirely in a single REAPER project. Seeing REAPER used on such a high profile game really feels like a victory for the community. Wilbert’s announcement turned to a Q&A which I have collected and reformatted to not be lost ephemerally. My own questions to Wilburt follow the community Q&A.

Turning Sound Into Cinematic Poetry In Baby Driver

November 7, 2017, 05:37 AM

http://deadline.com/2017/11/edgar-wright-baby-driv...

In our first Crew Call podcast of awards season, we sit down with Baby Driver director Edgar Wright and his supervising Sound Editor/Sound Designer Julian Slater to discuss how they made the director’s passion project the visceral and aural experience of the summer — an original piece of IP that could be seen only in theaters and stood out among a sea of dusty franchises.

Project Volare: Learn filmmaking techniques and wi

November 6, 2017, 11:46 AM

https://www.prosoundeffects.com/blog/project-volar...

Watch, learn, interact, and win with Project Volare: A six-week short film series and interactive guide to filmmaking. Created by Joel Guelzo & Jonah Guelzo, Project Volare seeks to provide invaluable learning resources for up-and-coming filmmakers. You may recognize Jonah Guelzo from Hybrid Library and BaseHead tutorial videos on the ... The post Project Volare: Learn filmmaking techniques and win prizes appeared first on Pro Sound Effects Library.

'Thor: Ragnarok' Composer Acknowledges Marvel Scor

November 5, 2017, 06:54 AM

http://www.hollywoodreporter.com/heat-vision/thor-...

In 2016, a video essay raised a provocative question about Marvel Studios' films: Why aren't its film scores memorable in the way that franchises like Star Wars or James Bond are?

Riot Games: Creative Contest 2017 This Year With C

November 3, 2017, 01:19 PM

http://designingsound.org/2017/11/riot-games-creat...

Riot Games has recently announced this years creative contest including for the 1st time a Sound Design category. The rules will be announced at the beginning of the contest. It starts November 6th and lasts until January 31 2018. You can read the official announcement here. [image credit: Riot Games]

Hans Zimmer's Favorite Film Composer? Radiohead's

November 2, 2017, 05:33 PM

http://www.slashfilm.com/hans-zimmers-favorite-fil...

Hans Zimmer is a movie soundtrack legend, having scored over 100 films and TV shows, including The Dark Knight and Man of Steel. Yet even a mega-composer like Zimmer still gets starstruck. In a recent interview, Zimmer named his own personal favorite film composer: Radiohead’s Jonny Greenwood.

Audition Deep Dive: Auto-Ducking music

November 2, 2017, 10:37 AM

http://blogs.adobe.com/creativecloud/audition-deep...

One of the most time-consuming tasks that any editor faces is ensuring the different elements of their project blend well and get out of the way of everything else.  The art of mixing, of adjusting the volume of background music so that dialogue or sound effects are clear and audible, is often what separates the professional-sounding projects from amateurs.  Audition already offers several methods to suit individual tastes and styles: manually adjusting clip volume keyframes, riding a volu...

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.