To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Behind the Title: OutpostVFX Founder/CEO Duncan Mc

January 23, 2017, 02:40 PM

http://postperspective.com/behind-title-outpostvfx...

NAME: Duncan McWilliam COMPANY: UK-based OutpostVFX (@outpostvfx) CAN YOU DESCRIBE YOUR COMPANY? We are a high-end visual effects company with a diverse portfolio across film, broadcast, advertising and VR. Each discipline compliments the other, Continue reading → January 23, 2017 The post Behind the Title: OutpostVFX Founder/CEO Duncan McWilliam appeared first on Randi Altman's postPerspective.

CG Garage #106 | Kevin Mack – Shape Space VR

January 23, 2017, 07:59 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

Kevin Mack’s skill lies in applying scientific theory to three dimensional art and visual effects. He shared an Oscar for his VFX in “What Dreams May Come,” used computer algorithms to create the neural pathways of Edward Norton’s brain in “Fight Club,” and, more recently, 3D printed seemingly impossible organic forms. Now, Kevin’s mashing science and art in virtual reality with two titles: “Zenspace” for Samsung’s Gear VR, and “Blortasia” for HTC’s Vive from his new co...

UNDER THE SHADOW: VFX Breakdown by Outpost VFX

January 23, 2017, 07:59 AM

https://www.aotg.com/under-the-shadow-vfx-breakdown-by-outpost-vfx/

Outpost VFX have released a VFX Breakdown about their work on UNDER THE SHADOW.

Getting Started With Corona Render and Blender

January 21, 2017, 04:34 PM

http://lesterbanks.com/2017/01/getting-started-cor...

Corona is a highly capable photorealistic renderer available for 3ds Max and soon for Cinema 4D and Maya (which are currently in public alpha stages). It also has a standalone CLI application. If you’re a Blender The Post Getting Started With Corona Render and Blender originally appeared and published on %%BLOGLINK%,by lesterbanks

Hunters Syfy Vfx Breakdown

January 21, 2017, 10:38 AM

http://www.cgmeetup.net/home/hunters-syfy-vfx-brea...

Resin – HUNTERS comes from executive producers Gale Anne Hurd (The Walking Dead, The Terminator trilogy) and Natalie Chaidez (12 Monkeys, Heroes). It is inspired by Whitley Strieber’s best-selling novel, Alien Hunter. The series first aired on the SyFy network in the US in 2016.

Stop-Motion and VFX Converge in Kubo

January 21, 2017, 10:38 AM

http://www.awn.com/vfxworld/stop-motion-and-vfx-co...

If you’ve ever heard visual effects supervisor Steve Emerson talk about his job, or his most recent work on Kubo and the Two Strings, you’ve probably said to yourself, “Jeez, I so want to work at Laika.” Now, whether you’d want to ply your trade as a CG animator or arc welder is beside the point – Laika’s hands-on filmmaking philosophy, nuts and bolts production mindset and dedication to cutting edge hand-made movies is highly intoxicating. And no one embodies that “we’re kind ...

Narrating with Colors in Motion Graphics

January 20, 2017, 02:13 PM

http://www.studiodaily.com/2017/01/narrating-with-...

Motion-design artist Timo Fecher is releasing a free 200-page ebook, Motion Graphics Design Academy: The Basics, covering principles of motion graphic design. All he asks in return is that you sign up for his free email newsletter; the book is coming … more » The post Narrating with Colors in Motion Graphics appeared first on Studio Daily.

ASSASSIN'S CREED: Christian Irles - VFX Supervisor

January 20, 2017, 10:14 AM

http://www.artofvfx.com/assassins-creed-christian-...

In 2015, Christian Irles explained in detail about the work of MPC on INTO THE WOODS. He then took care of the visual effects of PAN and MISS PEREGRINE’S HOME FOR PECULIAR CHILDREN. He joined Cinesite in 2016 and worked on ASSASSIN’S CREED.

ZBrush Podcast : sortie de l'épisode 4, avec ILM

January 20, 2017, 04:06 AM

http://www.3dvf.com/actualite-19070-zbrush-podcast...

The fourth episode of the official ZBrush podcast is online, with three guests: Kris Costa, Sunny Li-Hsien Wei and Patrick Gagne. Lead Creature Modelers, they recently worked on the film Warcraft: The Beginning .

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