To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Future of Locations and Talent is Unreal

January 21, 2022, 08:41 AM

http://www.philiphodgetts.com/2022/01/the-future-o...

If the primary focus of my career was on creating visual stories, the most important skill set I could acquire would be a full and deep understanding of Unreal Engine. I do not have that deep understanding, but recognize that Unreal is going to revolutionize narrative filmmaking. By “Unreal” I mean both the literal Unreal […] The post The Future of Locations and Talent is Unreal first appeared on The present and future of post production business and technology.

How to Use the Mouse CHOP to Drive Animation

January 21, 2022, 08:40 AM

https://lesterbanks.com/2022/01/how-to-use-the-mou...

Jason Harmon shows ways to use the Mouse CHOP in Houdini to drive animation and more. Most applications, even 3D ones, have many methods to accept input from varied sources. This new tutorial from Jason

The Virtual Production Glossary helping to establish common vocabulary

January 20, 2022, 08:48 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

LOS ANGELES — The Virtual Production Glossary (www.vpglossary.com) is a new resource that’s designed to help establish a common vocabulary for professionals working in virtual production. The database was established through a collaboration between the Visual Effects Society (VES), the American Society of Cinematographers (ASC), and a range of industry experts, with support from Epic Games and Netflix. Given the evolving nature of virtual production, the glossary is intended to be a dynamic,...

Cinematic Tips: Shooting 35mm with the Filmmakers of “Wake”

January 20, 2022, 08:47 AM

https://www.premiumbeat.com/blog/mr/shooting-35mm-...

Peek behind the scenes of this beautifully-composed short film, shot on 35mm film, in this candid interview with Liam Higgins.

Working With the Xpresso Rotate Node in C4D

January 20, 2022, 08:47 AM

https://lesterbanks.com/2022/01/working-with-the-x...

Expresso Mechanic TV looks into the Xpresso rotate node found within the presets. A new tutorial from Expresso Mechanic TV covers using another system presets in Xpresso. The tutorial shows how helpful the Xpresso Rotate Node is

Understanding Blender Drivers as an After Effects User

January 20, 2022, 08:47 AM

https://lesterbanks.com/2022/01/understanding-blen...

Ukramedia covers the similarities of working with Drivers in Blender, like writing expressions in Ae. Ukramedia’s Sergei Prokhnevskiy shows how you can write expressions in Blender like you can if you work in After Effects. Sergei

Autodesk acquires New Zealands Moxion

January 20, 2022, 08:43 AM

https://if.com.au/autodesk-acquires-new-zealands-m...

US software giant Autodesk, whose VFX programs include Maya and Flame, has acquired New Zealand company Moxion, the provider of a cloud-based service for digital dailies.

20th Annual VES Awards Announced: Encanto, Dune Lead Noms

January 19, 2022, 08:53 AM

https://postperspective.com/20th-annual-ves-awards...

The Visual Effects Society (VES) has announced the nominees for the 20th Annual VES Awards. This yearly celebration recognizes visual effects artistry and innovation in film, animation, television, commercials and video games as well as the VFX supervisors, VFX producers and hands-on artists who bring this work to life. This marks the Society’s 20th VES Awards program, Continue reading → January 18, 2022 The post 20th Annual VES Awards Announced: Encanto, Dune Lead Noms appeared first...

How to Get Amazing UV Packing With Blender

January 19, 2022, 08:53 AM

https://lesterbanks.com/2022/01/how-to-get-amazing...

Josh Gambrell covers UV packing to the extreme with Blender and an add-on. Packing UVs is a bit of an art form, and more recently, there are some excellent tools out there that can help

Fast Houdini Disintegration Effects for C4D Users

January 19, 2022, 08:53 AM

https://lesterbanks.com/2022/01/fast-houdini-disin...

Liam Clisham shows how you can get motion graphics like PolyFX disintegration effect with Houdini. This new tutorial from Five31 Liam Clisham shows how easy it is to get a mograph style disintegration effect, like the kind

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