To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Design Clothing With 3D-Coat

July 14, 2017, 12:27 PM

http://lesterbanks.com/2017/07/design-clothing-3d-...

3D-Coat is really great for things like UV mapping models. That is probably how I use it most. That doesn’t mean that 3DC doesn’t excel in other areas. It has a great PBR painting system, The Post How to Design Clothing With 3D-Coat originally appeared and published on %%BLOGLINK%,by lesterbanks

Defining Leadership in the Animation Industry

July 14, 2017, 09:07 AM

http://lesterbanks.com/2017/07/leadership-animatio...

What does it take to wrangle a creative team and produce results that satisfy the needs of both show and business? What sets the winners apart from the losers? This quote is from a Van Vilet The Post Defining Leadership in the Animation Industry originally appeared and published on %%BLOGLINK%,by Brent Forrest

New AE Global Renamer 2.0 Script Overview

July 13, 2017, 10:31 AM

http://theangryvideoguy.com/index.php/2017/07/13/s...

The tag is “Make Revisions Fun Again” and I don’t know about all that but the script is pretty handy. AE Global Renamer will give you a toolkit to rename a plethora of variables in your After Effects project.

#after effects#adobe after effects#scripts#aescripts#ae global renamer
Creating a Simple Zoom Blur in After Effects

July 12, 2017, 12:31 PM

http://lesterbanks.com/2017/07/creating-simple-zoo...

We have all seen the zoom blur effect before, it makes for some visually interesting transitions between shots. It also offers some continuity between the shots, often approving ad if the camera is continually zooming The Post Creating a Simple Zoom Blur in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Create Fabulous Fabrics in C4D With Arnold

July 12, 2017, 09:42 AM

http://lesterbanks.com/2017/07/create-fabulous-fab...

Concept Developer, Art Director and Designer Jorgen Haland shares with us his techniques for creating what he calls “fabulous fabrics”. Inspired by some of the resources at Poliigon, Jorgen noticed that some of the procedurally The Post Create Fabulous Fabrics in C4D With Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks

New Tool Lets You Create a Custom Toolbar In After

July 12, 2017, 09:42 AM

http://lesterbanks.com/2017/07/kbar-create-custom-...

Ae’s layout is pretty flexible. It allows you to customize your workspace how you like. The one thing that is missing, is an easy way to add your own buttons and commands into a panel. The Post New Tool Lets You Create a Custom Toolbar In After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

SIGGRAPH '17 Details 11 Production Sessions

July 12, 2017, 06:25 AM

http://www.animationmagazine.net/events/siggraph-1...

The SIGGRAPH 2017 conference & exhibition will take over the Los Angeles Convention Center from July 30 to August 3, offering papers and presentations, engaging speakers (like keynoter Floyd Norman), the Oscar-qualifying Computer Animation Festival — offering a VR program for the first time — and 11 in-depth Production Sessions covering the latest triumphs of animation, VFX, games, VR and beyond. All of the 2017 sessions reflect the conference theme, “At the Heart of Production.”

Make a Maya Rivet With Matrix Nodes

July 11, 2017, 12:20 PM

http://lesterbanks.com/2017/07/make-maya-rivet-mat...

Vasil Shotarov has been taking a look into costly constraints in his rigging work and replacing them with systems that use native Maya Matrix Nodes. Vasil already documented his dive into creating a matrix node The Post Make a Maya Rivet With Matrix Nodes originally appeared and published on %%BLOGLINK%,by lesterbanks

Universal Audio 1.0 for After Effects Overview

July 10, 2017, 11:42 AM

http://theangryvideoguy.com/index.php/2017/07/10/r...

Universal Audio 1.0 is an After Effects script that will come in handy for those frequently working with voiceover tracks or animating to music. Normally when working with VO & Music in After Effects, you’re either jumping back & fourth between parent comps and nested precomps, lining up audio and placing markers. Universal Audio aims to fix that with three simple buttons.

#after effects#review#adobe after effects#scripts#aescripts
Download a Handy Light Kit for C4D & Octane

July 10, 2017, 11:38 AM

http://lesterbanks.com/2017/07/download-handy-ligh...

Daniel Mozbäuchel (iDani) is a Freelance CGI 3D-Artist and Generalist who often shares assets, project files and tools for Cinema 4D. His latest is a handy Light Kit for Cinema 4D Octane users. His Octane The Post Download a Handy Light Kit for C4D & Octane originally appeared and published on %%BLOGLINK%,by lesterbanks

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