To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

DreamWorks Animation's box-office flops & 400 job

January 20, 2015, 06:02 AM

http://www.latimes.com/entertainment/envelope/coto...

DreamWorks Animation SKG , the upstart studio that once rivaled Walt Disney Studios in mining box-office gold from animated features, is embarking on a fresh round of layoffs following a string of disappointing releases.

DreamWorks Employees Face Major Layoffs

January 20, 2015, 06:00 AM

http://www.animationmagazine.net/features/dreamwor...

Reports out of Hollywood say that DreamWorks Animation, which has been troubled by under-performing releases in recent years, is expected to lay off a good chunk of its staff at the studio’s Glendale and Redwood City campuses. The cull is part of cost-cutting measures, and is anticipated to match 2003′s mass lay offs which saw over 350 people dismissed.

DreamWorks Animation Plans Major Layoffs

January 20, 2015, 06:00 AM

http://www.cartoonbrew.com/business/dreamworks-ani...

Major layoffs are coming up at DreamWorks Animation; hundreds of people could potentially be let go.

Copyright For Animators - New Licensing System

January 20, 2015, 05:59 AM

http://www.skwigly.co.uk/copyright-animators-orpha...

As many animators are all too aware, before they can use another’s copyright work in their animation, they must first obtain the permission of the relevant rights holder. Failure to do so is potentially a breach of copyright law.

DreamWorks Animation plans substantial layoffs

January 19, 2015, 05:29 PM

http://www.latimes.com/entertainment/envelope/coto...

Stung by a series of box office misfires and failed sale attempts, DreamWorks Animation plans a substantial number of layoffs, two people familiar with the matter said.

Maya Rendering Tutorial For Beginners

January 19, 2015, 01:06 PM

https://www.aotg.com/maya-rendering-tutorial-for-beginners/

Maya Rendering Tutorial For Beginners - Understanding Render Settings In this tutorial you will cover some render settings inside maya to achieve better rend...

Webinar Video: The Future of Animation

January 19, 2015, 06:02 AM

http://blogs.adobe.com/flashpro/2015/01/18/webinar...

Hi Guys, Thanks for the overwhelming presence at this first webinar.  We had a full house way before the session started.  My sincere apologies for those who were not able to join as the room was full.  We will arrange for larger rooms in the future.  Yes, we are going to have these webinars on a regular basis.   Below, please find the raw video from the webinar. Thanks, Ajay Shukla, Sr. Product Manager, Flash CC

4 Ways to Speed Up Your Animation Working Time

January 19, 2015, 06:00 AM

http://www.skwigly.co.uk/4-ways-speed-animation-wo...

One of the most important things ever in any project is the ability to save time. Perfectionists need to save time, so they can improve their work. Directors need to have the project ahead of time to review the work again and again and handle any changes before the deadline. Big studios need to be ahead of schedule.

#AskBloop eps 1: Mastering timing, getting started

January 19, 2015, 06:00 AM

https://www.aotg.com/askbloop-eps-1-mastering-timing-getting-started/

Bloop Animation is an animation channel featuring in depth video about animation, weekly animation news and video tutorials.

8 Animated Features in the Oscar Race You Might Ha

January 19, 2015, 06:00 AM

http://blogs.indiewire.com/sydneylevine/8-animated...

2015 will see two new Pixar animated features come to theaters and win over audiences worldwide. But while this year looks like it’s going to be a profitable one for the studio behind films that have become pillars of computer animation, 2014 was a quiet year for them. As a result, other studios like WB and “The LEGO Movie” or Dreamworks and the second installment in the “How to Train Your Dragon” series had much less competition during most of the year.

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