To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Animators Celebrate Finishing Ralph Breaks the Int

August 13, 2018, 04:54 AM

https://www.cartoonbrew.com/disney/disney-animator...

Animators at Walt Disney Animation Studios in Burbank, California, had an impromptu celebration last Friday when the last shot of animation on Ralph Breaks the Internet, the studio’s sequel to Wreck-It Ralph, was approved out of the animation department.

Gabriela Escovar’s “How to Make a Ghost”

August 12, 2018, 04:50 PM

https://lesterbanks.com/2018/08/gabriela-escovars-...

made @ calarts (2018) Outfest Official Selection 2018 San Diego Underground Film Festival Official Selection 2018 London International Animation Festival voice: Cynthia Velasquez cynthiakvelasquez.com sound: Alex Steinmetz/Death Tape Super Bass deathtapesuperbass.bandcamp.com

How to Create Animated Cloth in Cinema 4D

August 11, 2018, 04:23 PM

https://lesterbanks.com/2018/08/create-animated-cl...

CG Shortcuts Has a Look at Creating Animated Cloth Using C4D’s Cloth Tag and Jiggle. Watching cloth animate is always visually interesting. With Cinema 4D cloth effects can be fairly straightforward. Some dynamics systems can

Getting Started With the SDK and Writing Ae Plugin

August 11, 2018, 04:22 PM

https://lesterbanks.com/2018/08/sdk-writing-ae-plu...

James Whiffin Dives Into the Adobe After Effects SDK for Writing Ae Plugins. After Effects has a robust SDK and scripting environment, and while a tutorial on how to create native plugins for After Effects

How To Create A Double Helix In After Effects

August 10, 2018, 03:08 PM

https://motionarray.com/tutorials/after-effects-tu...

In this tutorial we explore how to create a DNA double helix animation inside of Adobe After Effects. This particular effect takes into consideration a variety of effects that can subsequently benefit your After Effects career, including features like trim paths, zig zags, track mattes, and a host of others. So join us as we learn how to create this motion graphic animation of a DNA double helix in After Effects!

#motion#tutorial#motion graphics#animation#adobe after effects#tips and tricks#mograph#2d animation#trim paths#zig zags
The Insufferable Pain of the Personal Project

August 10, 2018, 12:16 PM

http://www.studiodaily.com/2018/08/insufferable-pa...

Designer-animator James Ward‘s “The Insufferable Pain of the Personal Project” is a personal project about the process of creating personal projects. Make sense? Well, maybe you just have to watch the thing. (Then get back to work!) The post The Insufferable Pain of the Personal Project appeared first on Studio Daily.

A Fast, Clean, and Free Rivet Tool for Maya

August 10, 2018, 12:15 PM

https://lesterbanks.com/2018/08/fast-clean-free-ri...

Brent Forrest’s Maya Rivet Tool is a Simple Way to Attach an Object to a Deforming Mesh. Animator Brent Forrest posts another free tool, this one offering a simple and fast way to create a

Character Creator 3 will be a stand-alone tool for

August 10, 2018, 12:15 PM

https://www.provideocoalition.com/character-creato...

Reallusion’s Character Creator is a free add-on tool for iClone, but starting from v3, the program will turn into a stand-alone character generator. The program is now on pre-order, at a special price.

V-Ray for Houdini now in open beta

August 10, 2018, 09:19 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Chaos Group (chaosgroup.com) has released the open beta for V-Ray for Houdini, bringing its Academy Award-winning rendering technology to every part of the VFX pipeline. With V-Ray for Houdini, artists can apply high-performance ray tracing to all of their creative projects, connecting standard applications like Autodesk’s 3ds Max and Maya and Foundry’s Katana and Nuke. Now, no matter where production artists are in the pipeline, they’ll be able to create and move asset...

Zhanna Bekmambetova Spreads Her Creative Wings

August 10, 2018, 09:16 AM

https://www.awn.com/animationworld/zhanna-bekmambe...

For director Zhanna Bekmambetova, daughter of noted Russian movie director Timur Bekmambetov, the world premiere of her CG-animated short, Tweet-Tweet, this past March at the Tokyo Anima Award Festival, represented two different “firsts:” the film is not only her debut directorial effort, but it’s CGF Studio’s first animated film project as well.

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