To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Better Manage Image Planes in Maya With This Scrip

August 4, 2018, 08:45 AM

https://lesterbanks.com/2018/08/manage-image-plane...

Monika Gelbmann’s Image Planes Manager Helps to Keep References in Check. Image planes in Maya are pretty straightforward. That is of course until you want more than one in a scene, which is what I

How Hulu’s A Curious Mind Uses 360 VR to Explore

August 3, 2018, 12:21 PM

http://www.studiodaily.com/2018/08/hulus-curious-m...

As the host of Hulu’s A Curious Mind, Dominic Monaghan (Lord of the Rings, Lost) leads the way as viewers travel through outer space and explore intriguing questions about the universe and science. Inspired by Carl Sagan’s Cosmos, the content is captivating all on its own. But the fact that it gives viewers an immersive […] The post How Hulu’s A Curious Mind Uses 360 VR to Explore the Universe appeared first on Studio Daily.

Change the Color of Xpresso Nodes in C4D

August 3, 2018, 12:21 PM

https://lesterbanks.com/2018/08/change-the-color-o...

Arttu Rautio Shares His Python Script for Heavy Xpresso Nodes Users, Letting You Change and Organize Them by Color. Xpresso, as any node-based editor is an endless sandbox for creating dependant workflows. Larger setups with

How to Animate a Valve Mechanism With Xpresso in C

August 3, 2018, 09:35 AM

https://lesterbanks.com/2018/08/valve-mechanism-xp...

Lonnie Busch Shows How to Create the Dynamic Action of a Valve Mechanism With an Automated Xpresso Rig in C4D. Lonnie Busch is an Illustrator, artist, and designer from Franklin, North Carolina who has a

Script Creates Controls for Mixamo Rigged Characte

August 3, 2018, 09:35 AM

https://lesterbanks.com/2018/08/controls-mixamo-ri...

RH Character Tools Automatically Creates Controllers on Auto-Rigged Mixamo Characters Right in Cinema 4D. Rigging is such a technical thing that brings multiple disciplines together to create a character that will let you focus on

Maxon Announces Cinema 4D Release 20

August 2, 2018, 04:16 PM

http://www.studiodaily.com/2018/08/maxon-announces...

Maxon unveiled the latest update to its Cinema 4D design and animation software, including a node-based materials editor and a new system of MoGraph Fields that allows falloff effects to be tweaked by stacking Fields in layers or combining them in groups. “We are excited to be delivering high-end tools and features that will streamline workflow and […] The post Maxon Announces Cinema 4D Release 20 appeared first on Studio Daily.

Working With Dynamic Constraints in Maya

August 2, 2018, 12:36 PM

https://lesterbanks.com/2018/08/dynamic-constraint...

Maximilian Schönherr Covers Working With nCloth and Dynamic Constraints in Maya. Maya has both animation constraints and dynamic ones. Although the premise for each is similar, they are for different purposes. Watch this short tutorial

Animal Logic names Darin Grant chief technology of

August 2, 2018, 09:54 AM

http://www.postmagazine.com/Press-Center/Daily-New...

SYDNEY, AUSTRALIA — Animal Logic (www.animallogic.com) has made a new appointment to its group executive team, naming Darin Grant chief technology officer. Grant joins co-founder and chief executive officer, Zareh Nalbandian, chief operating officer, Sharon Taylor and chief business officer, Robert Norton. The executive team will oversee all three locations – Sydney, Vancouver and Los Angeles.

Animation and design studio Lobo expands to NYC’

August 2, 2018, 09:53 AM

https://postperspective.com/animation-design-studi...

After testing the New York market with a small footprint in Manhattan, creative animation/design studio Lobo has moved its operations to new studio in New York’s Chinatown. The new location will be led by creative director Guilherme Marcondes, art director Felipe Jornada and executive producer Luis Ribeiro. The space includes two suites, featuring the Adobe Creative Cloud apps, Continue reading → August 2, 2018 The post Animation and design studio Lobo expands to NYC’s Chinatown app...

Cosmos for Maya Updates With New Ways to Filter Re

August 2, 2018, 09:53 AM

https://lesterbanks.com/2018/08/cosmos-maya-update...

Martin Gunnarsson Releases a New Version of Cosmos Command Launcher for Autodesk Maya. Cosmos is a way to have complete access to and launch all of Maya’s commands by typing. Think of it as a

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